It’s been nearly six years since Counter-Strike: Source, a fancy revamp of the original Counter-Strike, was released on PC. Next week, Macs will finally get in on the action as well.
Valve has released a new, still-in-beta version of the wildly popular online shooter Counter-Strike: Source, adding in new achievements, “domination and revenge” systems and other improvements that don’t muck with the game’s core experience.
Reader Peter sends in these scans of Counter Strike Source ads that ran recently in a Seoul, Korea free daily paper. Peter also explained the country’s love affair with the game.
Here in Korea CS clones like ‘Special Force’ and ‘Sudden Attack’ are popular despite having sub-CS1 graphics. They are free and players can pay for ad ons. I guess CS Source here will operate in the same way. I found the layout of the ad to be amusing. The history of CS comming out of the clouds, the slightly oxymoronic ’2nd premiere’ and the sparse nature of the screenshot with only the pistol in screen. Be interesting to see if a free CS Source becomes huge here in Korea.
I wonder how The Orange Box would do there? Hit the jump to see the bottom half of this full page ad.
John Paul Bichard continued to push the envelope of games as art. He first started blending crime scene forensics with video games and art more than two years ago and with my background in police reporting I was fascinated. I remain fascinated.
His latest works moves from the static world of photo and screen capture to performance art. Inverse Forensics was performed at Mejan Labs in Stockholm on Aug. 30 as part of the Game Art exhibition curated by Björn Norberg and Peter Hagdahl.
In it the performer takes on the role of a player character in a generic shooter, following a set of rules that is supposed to reenact a typical FPS moment. What’s interesting is that the enemies are never show, rather the viewer has to fill in the void by observing the reaction of the performer and the blood left by her actions.
It’s an interesting idea and the title is more than fitting, essentially this allows the artist to create something by filling in all of the information around it. Forcing the viewer to fill in the details of race, age, and description.
In preparation for the Championship Gaming Series 2007 World Championship being held in Los Angeles (6-14 December), CGS has announced the Asian final. Teams coming from Seoul, Dubai, Sydney, Singapore, Kuala Lampur, and China will meet to determine which four teams will be heading on to LA. So if anyone’s going to be running around Kuala Lampur next month, the pan-Asian finals will be held from the 15th to the 18th. Full release after the jump.