Look folks, just because you’ve been granted superhuman powers that allow you to go toe-to-toe with the biggest names in the DC Universe doesn’t mean you can ignore your chores. In its latest free update DC Universe Online grants players the power to craft. More »
Tuesday, a reader compared Minecraft and Farmville. Heresy! Would Team Fortress 2 be more apt? Both involve crafting, but where five cows equal one hat in Minecraft, the cost is more ridiculous in TF2. Very large infographic, by SplitScreen, inside. More »
The Team Fortress 2 blog deliberately buried the lede in its post yesterday, following 84 words of trivial nonsense with “Oh, also: Crafting.” As in, yes, a weapon-making system will be coming to Team Fortress 2. Also: Saxton Hale. More »
newVideoPlayer("warhammeronline1.flv", 506, 423,""); Want to know everything there is to know about Warhammer Online crafting? Do you want it badly enough to listen to EA Mythic GM and Warhammer Online lead designer Mark Jacobs drone on and on and on and on about it? You might think you are, but after a couple of minutes you might be tempted to just hit the jump and get what info you can from the press release in order to save your sanity.
In short, Warhammer Online’s crafting consists of alchemy apothecary and talisman making, with several gathering professions to help back those up. It isn’t a recipe based, so you aren’t likely to find yourself with an inventory full of crap you can’t use. You’ll be able to harvest items by cultivating plants, stripping the flesh off of animals, scavenging corpses, and Magical Salvaging, which is like disenchanting, only with a ridiculous name.
Don’t take my word for it though! Take Mark’s, for thirteen minutes. I’ll be napping if you need me.