PS3 owners in the UK who bought Spyro 2: Gateway to Glimmer and MediEvil from the PlayStation Store found their purchases ruined by shoddy emulation. Earlier this week, the two titles as well as Crash Bandicoot 2 were removed from the store, and now Sony has informed customers via email that their money shall be returned in full to their PS wallets within the next seven days. “You will be aware from the description of the product on PlayStation Store that some variation in functionality from the original PSone version is to be anticipated,” the publisher wrote.
“However there appear to be more significant technical issues.”
It is nice to see that broken doesn’t count as a variation in functionality in Sony’s book. The games will also be removed from customers’ download lists, after which we will never speak of this sad affair again on pain of torture. Sony offering refunds to PlayStation Network users [GamesIndustry.biz]
After Sony pulled MediEvil just last week, they have also removed both Spyro 2 and Crash Bandicoot 2 from PSN UK. They report: This investigation is highly technical and requires some time to work through. We are making progress and we will be communicating with people who bought these items directly within the next 10 days…For Crash Bandicoot 2 the situation is more clear as its removal was purely precautionary.
Note: last week, Spyro 2 was being investigated as a precautionary measure, too. A trio of bad ports is by no means the end of the world, but Spyro is not looking happy, and an angry dragon is the last thing Sony needs on their hands right now.
The Leukaemia & Lymphoma Society’s School and Youth Programs stands on the brink of a golden age, as a new champion has been named teach kids about community service and help children leukaemia and other cancers of the blood. A champion known and loved by millions across the globe…eight years ago. Vivendi Games and the Leukaemia & Lymphoma Society proudly present you with this proud champion – Crash Bandicoot.
Yeah well at least it wasn’t Bubsy. “The Society and Vivendi Games anticipate that Crash’s involvement will help attract more students to the Society’s various youth programs due to his popularity with kids of all ages. More than 35 million Crash Bandicoot games have been sold worldwide since 1996, making Crash one of the most recognisable gaming and entertainment characters in the world.”