criterion

playstation 3

Burnout Trophies Are Go, But Not Backwards

Posted by Mike Fahey at 12:40 AM on September 26, 2008

Burnout Paradise for the PlayStation 3 has updated again, this time delivering trophy support to achievement-hungry PS3 owners around the globe. Over sixty different trophies are available, spanning both the original game as well as the Cagney and Bikes updates, meaning that Burnout owners will have a ton of unlocking to get done, especially considering this sad news...

Burnout Paradise saves are locked to your profile. We had hoped to use this to retroactively award trophies, but we discovered during testing that this is not possible. You will therefore require a fresh game-save to receive trophies in Burnout Paradise. If you're familiar with PS3 trophies already, you'll recognise that this works in the same way as all other games that have added trophy support post-release.

Just goes to show, you really shouldn't announce good news until good news actually exists.

Burnout Paradise Trophy Pack is Live Today [Criterion Blog]

racing

Burnout Paradise On PSN Store Thursday

Posted by Mike Fahey at 5:40 AM on September 23, 2008

PlayStation 3 users who have been too lazy to get up off their asses and make their way to the store to pickup Burnout Paradise will no longer have that excuse to fall back on come this Thursday, when the full game becomes available on the PlayStation Network for purchase and play. Announced just last month, the $29.99 download features the full content of the retail release, and upon downloading and installing will prompt you to update with all of the content Criterion has added to the title over the past year, including the recent bike patch.

I still don't see any information on how big this download is. Should be interesting to see what size of a chunk this eats on your PS3 hard disk.


Burnout Paradise - full game OUT THIS THURSDAY on the PlayStation Store
[Criterion Games - Thanks CitizenInsane27]

racing

Burnout Bikes Are Go!

Posted by Mike Fahey at 12:20 AM on September 19, 2008

The Burnout Bike update is now available as promised for both the Xbox 360 and PlayStation 3 versions of Burnout Paradise, with Criterion having managed to update both consoles at once this time around without having to delay one or the other. Good job! Along with 2 different motorcycles to choose from, the update also ads 38 new timed race events, dynamic weather, 70 more freeburn challenges, and a 24 hour day / night cycle that affects traffic density and what events are available to play through.

It's like adding a whole new game to an already existing game, for free. Makes you wonder if there'll be another Burnout game this console generation or they're just continue modding this one until the next systems come out. Either way, your bikes are here. Be sure to drive irresponsibly.

racing

Burn Some Rubber, New Burnout Paradise Bikes Trailer

Posted by Adam Barenblat at 7:00 AM on September 16, 2008


Last month we gave you the scoop on the the Bikes expansion for Burnout Paradise. Turns out if you're one of the lucky ones who has the game then you'll be able to download the game enhancing expansion on Thursday - free of charge. In the mean time we got this trailer to keep you busy.

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xbox 360

Burnout Paradise 'Cagney' Update Arrives Tomorrow

Posted by Owen Good at 5:00 AM on August 4, 2008

The "Cagney" update for Burnout Paradise on the Xbox 360 will arrive via Xbox Live tomorrow. Developer Criterion posted confirmation of the release date on Friday, and commenter Sean Beanland mentioned it in yesterday's discussion of Burnout Bikes.

"Cagney", already applied to the PS3 version, was originally slated for release on July 10. The update is free and is far more than a patch or a fix. Three new online game modes, two additional cars, and 70 new timed multipart challenges come with the new version, as well as "a complete overhaul of our Online Racing System and a stack of other major improvement", says Criterion. A full listing of features is in this announcement.

Cagney Pack Dated [Criterion]

xbox 360

Delays Continue For Burnout Paradise Xbox 360 'Cagney' Update

Posted by Leigh Alexander at 8:20 AM on July 25, 2008

Criterion is now "aiming", as it says, for an early August release for its long-awaited "Cagney" update to Burnout Paradise on Xbox 360. The developer had originally announced a July 10th release date, but now says August 4th is the "EARLIEST" (caps Criterion's) that it can be expected to be available.

The update rolled out onto PS3 on time, marking almost an entire month's delay for Xbox 360 users. "We're in the final stages of testing the revised version and will announce a concrete date as soon as we have one", wrote Criterion on its developer blog.

The update contains 70 challenges, new online game modes — Marked Man, Stunt Run and Road Rage — the Live Page and Calendar, new cars, liveries and what the developers describe as a "mountain" of smaller improvements.

Full explanation post-jump:

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industry news

Burnout Paradise To Introduce Planes

Posted by Luke Plunkett at 10:00 AM on July 5, 2008

Once was a time Burnout was all about the cars. Then they went and brought bikes into the mix, and everything changed. Criterion got a little...crazy. Started thinking less about the vehicles and more about the pure speed. That doesn't make it any less surprising to hear Criterion is thinking about moving beyond terrestrial vehicles altogether, though, and has announced that, after it's done with the Cagney update, it'll begin working on introducing planes into Burnout Paradise. Yeah, planes. No idea how that will work, but the prospect of crashing a plane into a car at high speed, then going into crash mode, is no doubt an appealing one to the game's core userbase.

[Criterion Games]

xbox 360

Burnout Paradise 360 Bogart Resurfaces

Posted by Mike Fahey at 4:00 AM on May 13, 2008

Well that was certainly one hell of a long week. After Criterion recalled the Bogart patch for Burnout Paradise on the Xbox 360 due to the update causing frame rate issues with the game, the suggested somewhat wishfully that the fixed version would be available the following week. The process wound up taking a bit longer than expected after they submitted it to Microsoft on April 29th, but now it's finally online and working fine. Once again, Bogart is pretty much the patching and bug-fixing update that lays the foundation for the upcoming Cagney, Davis, and Eastwood content packs, which introduce new game modes, motorcycles, and a host of other nifty features to the game.

360 Bogart is online now! [Criterion]

pc

Burnout Paradise PC In Ultra Widescreen

Posted by Mike Fahey at 12:00 PM on May 10, 2008


The folks over at Criterion may have just announced Burnout Paradise for the PC, but they've obviously been screwing around with it for awhile. This afternoon on their official blog they've posted some soundless footage of the PC version running at a completely ridiculous 3840 x 1200. This right here is the heart of PC gaming folks. Being able to add-on equipment and tweak things about until you create something that makes you completely nauseous just by watching it. Hit the link to download a higher quality version of the clip to get the full effect.

Burnout Paradise Ultra Widescreen PC Footage [Criterion Games]

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pc

Burnout Paradise Coming to PC

Posted by Brian Crecente at 11:40 PM on May 9, 2008

Burnout Paradise is coming to the PC, Electronic Arts announced today.

The game, the first ever in the franchise to come to the PC, is being "rebuilt specifically for the PC" and will include expanded multiplayer, enhanced online feature and new "community driven content."

Criterion will be holding a press conference on their website later today to talk more details about the upcoming game. Hit up the jump for the full release.

Criterion Games

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