industry news
On DRM: Not Every Inconvenience is 'the Plight of Sisyphus.'
Posted by Owen Good at 4:00 AM on September 28, 2008
Chris Remo, in an op-ed on Penny Arcade, takes on the righteous indignation heaped on publishers -- notably EA -- over the use of DRM. The anger over DRM might be principled bitching, but the point is it's still bitching. Writes Remo:
Though it's not a popular view, in my mind a lot of gamers are overreacting—look how many people buy music through iTunes, whose DRM mechanics are hardly lenient. That's not meant to be a judgment of right or wrong, it's just an observation that may illustrate the gulf between a certain gamer segment and the larger audience that seems to be continually more frightened away by non-casual PC gaming; I would submit their flight isn't based on activation limits.

Worried you won't be able to play Crysis Warhead? Check the specs. EA have posted these on the game's store page, meaning that while you may not find solace in them, you can at least be assured that they're official. Basically, if you could play Crysis, you can play this. If you couldn't, and still can't, we're sure you're still squeezing hours of fun out of Oblivion. Or Starcraft. Or Nancy Drew: Phantom Of Venice.
The Video Games Live concert series is adding Crysis to their amazing arsenal of audio artistry, and they'll be debuting music from the title on Crytek's home turf. As with any giant industry event, Tiny Tommy Tallarico's travelling tour event will be hitting the Games Convention in Leipzig, Germany next week, where Inon Zur's masterful score will be performed, accompanied by game footage and lighting effects to drive the sound home.
Some new Crysis Warhead screens (along with bigger versions of some old ones) have been released, courtesy of Japanese site 












The PC hasn't had a great time in the last few years. The latest generation of Xbox and Playstation consoles can rival, and in some cases exceed, its graphics and online capabilities, while the Wii is innovating with peripherals in ways manufacturers such as Razor and Belkin can only dream about.
Tucked into a wide-ranging interview with IGN is this nugget from Cervat Yerli, the CEO of Crytek, developer of Crysis:
PSP programmers take note—Crytek is hiring. The developer of Crysis and Far Cry is looking to bring its wares to the PlayStation Portable in some form, looking for experienced PSP developers to relocate to its Budapest studio to work on an unspecified project. Odd choice for a platform, considering Crytek president Cervat Yali said the company was "suffering currently from the huge piracy that is encompassing Crysis" earlier this year, as piracy on the PSP platform isn't exactly rare.