On the corner of Brannan and Embarcadero streets in San Francisco, California, an entire block is dedicated to what appears to be a Mediterranean-style condo complex.
When one thinks of this industry’s true tech-driven developers, one doesn’t have to think too hard. Count them on one hand — id, Epic, DICE, Valve and Crytek. When these teams reveal their games, the titles often feel more like tech demos than game demos. Last night in San Francisco, Crytek debuted Crysis 3, and it was very much like seeing a tech demo.
So don’t get too excited, OK? Actually, given it seems to be little more than a tease for a longer trailer, it’d help if you don’t get excited at all.
When we talk about games, the word “immersion” gets tossed around a lot. It’s generally held to be a good thing: If a game has amazing graphics and audio, and a convincingly built world, we will become immersed in it to the point that it feels real.
With Crysis 3 on the way, even if we know almost nothing about it, we can at least guess it’ll feature improved visuals from the second game in the series.
Crysis has long been a benchmark for PC hardware, a high-octane series packed to the brim with nasty aliens and powerful graphics.