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Hooray, Tomb Raider’s PC Version Is Now Way Less Crashtastic
Tomb Raider‘s PC version is generally strong, offering a better-looking, higher resolution, smoother tomb-raiding experience than its console counterpart. That said, if you’re using an Nvidia graphics card, the game could be unstable, although that instability is usually fixed by turning tessellation off.
Tomb Raider Gets Better After You’ve Beaten It
Tomb Raider gave me the worst kind of quiet at first. The game’s silences were ones filled with tension and dread, interludes where my worries about getting Lara through the experience would fester.
Tomb Raider’s PC Version Is Good, Despite A Few Stray Hairs
After about seven hours with Tomb Raider, I’m on board with Evan’s endorsement. It’s a very good game, and a very strong example of the whole “game that’s like a movie” thing that Uncharted laid out a few years back. But what of the PC version?
A Quick Fix For Tomb Raider’s Crash-Happy PC Version
I’ve been looking forward to playing Tomb Raider on PC for the last week, ever since Evan’s review made me think, “OK, yep, sounds like this is indeed my kinda game.” I booted it up, played through the opening bit that I’d played at press events, and upon making my way past the dangling LOST-airplane… the game crashed to desktop.
The Critics Mostly Love The New Tomb Raider
Tombs! Puzzles! Guns! Jumping! More guns! The setpieces are all there, but does Tomb Raider manage to scratch that treasure-plundering-and-adventuring itch? Reviewers say it does.
Tomb Raider: The Kotaku Review
I never wanted to have sex with Lara Croft. And I didn’t want to protect her either. In the early Tomb Raider games that I played and loved, the relationship was simple. The lethal, archly snippy adventurer was me and I was her. I wanted what she wanted: to unearth the relics of antiquity. To go where human footsteps had never tread. To forge ahead into mystery.
















