Crytek

PC

Crysis’ Developers Launching Gaming Service, Mashes Battlelog With OnLive, Skype & Facebook

4:00PM February 2, 2012 | Luke Plunkett

Crytek, the developers behind the Crysis series (and the CryEngine), will soon be helping release their own online multiplayer gaming service. It has a stupid name, but everything else about it is very interesting. More »


PC

FXAA Already Superseded, SMAA Is Much Better

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11:30AM January 7, 2012 | Logan Booker

Coding Horror‘s Jeff Atwood has previously talked at length on this site about the new anti-aliasing kid on the block, Fast Approximate Anti-Aliasing, a post-process shader developed by NVIDIA that trumps traditional forms of AA, but at a fraction of the required GPU power. What if I were to tell you there’s something faster and better still and you could be using it in all your DX9 games, right now? More »


PC

Using The Crysis Engine For A Sports Game

7:30PM November 4, 2011 | Luke Plunkett

Crysis developers Crytek’s proprietary engines are always impressive, but for some reason or another aren’t often used by other studios. Or when they are, they’re used for shooters. Not this time! More »


PC

Crytek Is Looking At Flash Support

2:40AM October 8, 2011 | Brian Ashcraft

PlayStationBrought to you by

Here’s Crysis, Lookin’ Mighty Fine On Xbox 360

12:00PM October 5, 2011 | Kirk Hamilton

Today, Crytek’s landmark 2007 PC game Crysis was re-released as a downloadable game for both Xbox 360 and PS3. I’ve already had a chance to play the game and really liked it, in particular its improved controls, strong visuals, and directly-translated open gameplay. It’s a strong port of a good game. More »


PlayStationBrought to you by

Crysis Doesn’t Just Run On Consoles, It Soars

10:00AM September 24, 2011 | Kirk Hamilton

The original 2007 Crysis has a benchmark-y quality to it. It is no longer the Best-Looking PC Game In The World, but it retains some of that “must-have” mystique nonetheless. Perhaps it’s because it’s one of only a few hardcore first-person shooters that has never been ported to consoles. But every time one of my console-playing friends builds a new gaming PC, first thing he or she does is go straight to Steam and download the game. More »


News

How Crytek Can Make A Better Homefront, And Why It May Not Matter

5:00AM September 21, 2011 | Stephen Totilo

Is the new Homefront necessary? Pardon that imprudent question, but when a man is drowning in a sea of first-person shooters, may he question the next bucket? More »


News

New Homefront Being Made By People Who Made Far Cry

10:09PM September 20, 2011 | Brian Crecente

The folks behind Crysis and Far Cry have teamed up with THQ to work on the next Homefront, the publisher said this morning. More »


XboxBrought to you by

Four Years Later, Crysis Comes To Console

8:00PM September 9, 2011 | Luke Plunkett

Yes, but can your console run Crysis? More »


In Real Life

Sister… This Storyboard Artist Has A Twin Sister…

5:00AM September 6, 2011 | Luke Plunkett

That Darth Vader line has always creeped me out a little. This stuff, though, featuring a pair of storyboard artists working in the games industry, does nothing of the sort. More »