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Dan Ackroyd: Ghostbusters Picked Up By Atari, Still A ‘Year Away’

We know, he’s not your usual source for hot gaming news, but Dan Ackroyd’s got a trusting face. That and he’s, you know, closely involved in this whole Ghostbusters thing. Speaking with Dallas radio station 105.3 KLLI this morning, the Ghostbusters star said that the currently in-limbo game has been picked up by Atari, and is about “a year away” from being released. Now, he could just be reading Kotaku, since we said the same thing last month, but we’d like to think he doesn’t, and instead heard this somewhere else. Ackroyd’s too classy to hang around here commenting about Shenmue and shitty Wii games.


May 16, 2008
News

Dan Ackroyd Is The Wind Beneath The Ghostbusters Game’s Wings

Terminal Reality are actually making the “main” Ghostbusters game. Sierra got them the rights to it. Bill Murray’s involved, Harold Ramis is involved, and so is a lot of money, hope and expectations. That’s a lot of stuff. So who’s the glue holding the whole project together? Why, Dan Ackroyd, of course. Seems Ray Stanz has done more than just help write the game: he was “a really big facilitator” in getting guys like Murray and Ramis onboard in the first place, and is – get this – even helping the design team come up with the names for the Ghostbuster’s new equipment, characters, etc. Say what you will of Ackroyd’s recent career (or lack thereof), it’s still nice to see a Hollywood name do more for his appearance in a game than just record a few hours of dialogue, take the cheque and run.

Interview: Terminal Reality? Ain’t Afraid Of No Ghosts [Gamasutra]