Late last year two unearthed trademark applications seemed to lend credence to rumours that Electronic Arts was working on a game based on Jack the Ripper, but we haven’t heard anything new about the game since… until now.
No, in this post you will not find the algorithm of entertainment, the theorem of thrills or the postulate of pleasure. But you will find details on how one unlikely game may, accidentally, calculate fun.
Dante’s Inferno senior producer Hans ten Cate joined our hosts, Brian Crecente and Stephen Totilo, in today’s episode of Kotaku Talk Radio to discuss everything you need to know about descending into the darkest depths of hell.
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Few trailers in recent memory have polarised gamers as much as EA’s Dante’s Inferno clip for the Super Bowl. Would you have liked it more if, say, Dante was not Dante, but Mario?
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Video game art folks will be taking over San Francisco’s Hotel Des Arts, on Thursday, packing the five-floor boutique hotel with art from Dante’s Inferno and inspired by other video games.