News

How APB ‘Torpedoed’ Developer Realtime Worlds

The developer of Crackdown and APB, Realtime Worlds, was recently hit with layoffs. Members of the APB team were axed, as was much of the team developing social gaming software Project MyWorld. So what happened to the promising studio?


June 24, 2009
News

Realtime Worlds Has Another MMO Up Their Sleeves

While Crackdown developer Realtime Worlds focus might be on getting APB out the door early next year, they’ve already got another massively multiplayer project in the pipeline.


April 21, 2008
News

Make a Game For Less than $50 Million? Whatever!

Grand Theft Auto creator and Crackdown mastermind David Jones points out the obvious: Games are pricey to make! New IPs have gotten so expensive that they’re quickly approaching $US50 million plus! Here’s the quote: Crackdown wasn’t that long ago and our development budget was something like USD 50 million, and even that to me now, I don’t know if I could do anything for much less than that.

He’s probably not alone. Think about it: Fifty million bucks to make a game. That used to be a lot for a Hollywood movie — even with big star salaries, special effects, deluxe trailers and all that crap. I’d Struggle [Games Industry]