The most disappointing aspect of Dungeons & Dragons Online was that the game was set in Stormreach instead of the much more popular Forgotten Realms campaign setting. Turbine rectifies that mistake with the first expansion pack for the six-year-old MMO, Menace of the Underdark. More »
Exploring alternative commerce models for Dungeons & Dragons Online, Turbine recently created an offer wall, where players could complete “special offers” in exchange for points. Due to tremendous negative user feedback, Turbine has now torn down that wall. More »
The Eberron Unlimited upgrade for Dungeons and Dragons Online is coming this summer, bringing new quests, a new class, a cash store, and a higher level cap, all while introducing a new free-to-play business model. More »
When we heard this morning that Turbine was planning to put part of its $AU 42.29 million Time Warner-led investment to work doing console MMOs, we wondered if a console version of Dungeons & Dragons Online or Lord of the Rings Online could be in the works.
Alas, when we spoke to Turbine’s communications director Adam Mersky today, he confirmed Turbine is “actively developing a title for console”, but declined to specify.
“We’ve hired over 60 people since the beginning of the year”, said Mersky, and 40 more job postings for the project are currently waiting to be filled. “The people that invested in us, Time Warner… one of the media giants, getting into the MMO fold, and that’s obviously a big deal”, he said. “They also have a huge distribution network… that may bear fruit for us”.
And that investment, Mersky said, makes Turbine “well funded for a good time into the future”, and he told Kotaku a bit more about what the company plans to do with that money.