Debate

In Real Life

Do Video Games Need To Be Fun?

Flag
3:00PM August 23, 2011 | Mark Serrels

Roughly a week ago, I wrote a piece called I Like Games, which discussed my preference for games with set mechanics, games that are fundamentally fun. Some people agreed, some didn’t, but it seemed like a topic worth exploring, so I gathered up a group of the best Australian academics writing about video games to ask them a simple question: do video games need to be fun? More »


News

CellCraft Is One Intelligently Designed Cellular Biology Game

8:00AM July 17, 2010 | Mike Fahey

There’s fun to be had and lessons to be learned about cellular biology in CellCraft, as long as you can weather the argument over whether or not it’s a creationist take on the subject. More »


News

A One-Hour Quest To Decide The Best Games Of 2010… So Far

6:00AM July 1, 2010 | Stephen Totilo

We talked about the best games of the first half of 2010 on Kotaku Talk Radio today and took your nominations by phone. What did we pick and why? Download and listen. More »


In Real Life

Roger Ebert Asks A Good Question

3:00AM April 18, 2010 | Owen Good

The Chicago Sun-Times film critic has finally revisited his old contention that games can never be art, to defend it “in principle,” and to dispute about that which cannot be disputed. More »


In Real Life

Journalism Versus Criticism

6:30AM December 14, 2008 | Maggie Greene

L.B. Jeffries over at Banana Pepper Martinis has apparently had it up to here with the ‘how to write reviews’ debate, and it sounds like the upcoming roundtable was maybe kinda the last straw.

More »


Uncategorized

XBLA’s Delisting Policy? Developers’ Perspective

5:30AM June 15, 2008 | Maggie Greene

GamerBytes, the new blog in the Game Developer/Gamasutra/GameSetWatch line up, chatted with some developers to get their opinions on the XBLA delisting issue. The little three parter is a nice look at a couple of view points. Unsurprisingly, opinions are mixed — some are staunchly opposed, while some (like the cofounder of Merscom, Buku Sudoku developer) think it’s a fabulous idea:

More »