Demon’s Souls

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Demon’s Souls Just Got A Smidge Easier

4:15PM December 17, 2011 | Owen Good

As it did last year, the impenetrably difficult Demon’s Souls is giving players just a teensy bit of a break between now and New Year’s. From now to January 2, Demon’s Souls will ease the game’s difficulty and unlock “otherwise inaccessible areas and items”. More »


In Real Life

Dark Souls, You’re Looking Awfully Cute Today

9:40PM November 22, 2011 | Luke Plunkett

Demon’s Souls and Dark Souls. Two of the nastiest, most unforgiving game of this console generation. So why the hell are they looking so adorable? More »


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Dark Souls: The Kotaku Review

12:15PM October 11, 2011 | Michael McWhertor

There’s a moment early in Demon’s Souls, immediately following the game’s first major battle, in which the player must sprint from one end of a castle bridge to another. The looming Red Dragon of Boletarian Palace repeatedly strafes that cobblestone walkway with a fiery blast of breath, an attack that will easily decimate a young, inexperienced player. More »


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Prepare To Yakuza In 2012 With Dead Souls

3:20AM October 6, 2011 | Mike Fahey

You’ve survived the perils of Demon’s Souls. You’re fighting your way through Dark Souls hell. And next year? Next year you’ll likely breeze through Yakuza: Dead Souls, the newly-renamed North American version of Yakuza of the End, as it is a completely unrelated product. More »


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Welcome To Dark Souls, Here’s What I Wish I’d Known From The Start

11:00AM October 5, 2011 | Michael McWhertor

I’ve played some 80 hours worth of Dark Souls on the PlayStation 3, but I still haven’t come to the end of this wonderfully bleak, beautiful and brutal game. There is much for me to uncover before I’m done — and when I play Dark Souls through for a second time. More »


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See All-New Ways To Die In Dark Souls Totally Boss Trailer

7:00AM September 28, 2011 | Michael McWhertor

Here’s the downside to watching any footage of Dark Souls — or even looking at its collector’s edition art book. You’re going to see some of the game’s impressive and imposing enemies. But our latest look at Dark Souls, leading up to the game’s release next week, is still a must-see. More »


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Dark Souls: My First 24 Hours In Hell

2:30PM September 23, 2011 | Michael McWhertor

I’m now 24 hours into Dark Souls, the successor to 2009′s brilliant and challenging role-playing game Demon’s Souls. I have, of course, died many times in my struggle to become un-undead. I have killed a half-dozen of its major demons, explored deeply its open world, but have just barely begun to scratch its hard surface. More »


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Demon’s Souls Servers Given Stay Of Execution

7:20AM September 23, 2011 | Michael McWhertor

Last we heard, From Software’s Demon’s Souls, the PlayStation 3 role-playing game with incredibly innovative online features, would keep its North American servers going until at least October 6, 2011, the game’s second birthday. Today, publisher Atlus says it plans to keep the Demon’s Souls online party goin’ into next year. More »


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Dark Souls Made Even Harder By Online Freezing

8:00PM September 22, 2011 | Brian Ashcraft

Dark Souls, the spiritual successor to bastard hard Demon’s Souls, was released today in Japan. There are reports of it selling out at select shops. There are also reports of game-killing bugs. More »


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Dark Souls Opens With Another Prologue In The Fog

12:00PM August 26, 2011 | Owen Good

The Demon’s Souls story returns in Dark Souls, and so does the game’s narrator, and so does her creepy pronunciation of “fog”, which sounds like “fug”, which Jezebel would tell us is an altogether different thing. Here is the prologue to the game, establishing how the land has once again become a hellhole and why it’ll be so much fun saving it. More »