News

Too Human Is Worth, Oh, A Few Bucks, Says Judge

The great Silicon Knights-Epic Games slapfight is at last underway in a courtroom, but already a judge has suggested that even if the maker of Too Human wins, it could lose. He’s said that the damages up for grabs are $US1.


March 29, 2012
In Real Life

Five Reasons A World Without Used Games Might Not Be So Bad

The next generation of gaming consoles might not play used games. Sounds terrible, right? Maybe not.


In Real Life

Studio Head Claims Used Game Sales Will Doom The Entire Industry

Secondhand games have been the bread and butter of retail chain GameStop for years, and the target of publishers’ ire for just as long. Many consumers prefer not to pay the new retail price (a hefty $US60, for most titles) for every game they play, and the system of selling and purchasing pre-owned discs works well for a significant number of those players.


March 26, 2012
News

Too Human Sequel Is Still Possible, Claims Dyack

Kotaku AU

Too Human suffered from a fairly difficult development period, and received a bit of a critical beating upon release, but the game retains a cult following. According to Silicon Knights boss Denis Dyack, there is still a possibility that a sequel may see the light of day.


May 12, 2011
News

"Social Gaming Is Going To Crash"

Game designer Denis Dyack, who labored on action game Too Human for years, thinks that social gaming is a bubble waiting to burst: “The trend that I see is it’s probably going to be one of the biggest bubbles and explosions that our industry’s seen in a long time and I think when it crashes it’s going to crash very hard.” [IndustryGamers]


May 3, 2011
Xbox

Too Human Trilogy Will Be Finished, Says Silicon Knights

Silicon Knights, the creators of Xbox 360 game Too Human, says it still “intend[s]to finish the trilogy” despite meagre sales, middling critical reception and a very long development cycle.


April 13, 2010
News

Canadian Gov’t Gives $US4 Million To ‘Too Human’ Studio

The bunch that brought you 2008 dud Too Human is now on the public dole, getting a $US4 million gummint cheque the studio says will help it build its next AAA-game.


November 29, 2009
News

Dyack Brags That ‘Staggering’ Layoffs Make His Studio ‘Oldest’

In an interview, Denis Dyack bemoaned the “staggering” layoffs seen in game development over the past 18 months, then went on to talk about how such attrition has helped cement Silicon Knights as one of the longest tenured studios left.


June 1, 2009
In Real Life

E3 Activity Book: Fun With No Purpose

For those too young to attend E3 – which is to say, damn near all of us – B-Miggs and Agent B have cooked up their latest laugher: The E3 Activity Book for Kids, with its deadly accurate Nintendo presser mad libs.


February 10, 2009
News

Silicon Knights Hires Bean Counter as VP, Has Him Hand Out Swords

Too Human developer Silicon Knights hired Michael Mays, a “skilled financier” with nearly 20 years financial experience, as their new vice president.