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Adam Jensen And The Difference Between Star Wars And Shakespeare

You might not know his name, but you’ve heard his voice. Elias Toufexis has played some of best known characters in video games. Kobin in Splinter Cell, Frederico Auditore in Assassin’s Creed, but he’s perhaps most famous for playing Adam Jensen in Deus Ex: Human Revolution. In this interview he talks about voice acting, Mankind Divided and the difference between Star Wars and Shakespeare.

Deus Ex: Mankind Divided Delayed By Half A Year

Square Enix and Eidos-Montreal have announced this morning that they won’t be compromising on quality. So in accordance with that, Deus Ex: Mankind Divided is getting a delay.

A really big delay. Six months, to be exact.

Warren Spector Tells Gamers To 'Vote With Your Feet' During Keynote Speech

At the keynote speech for PAX Australia 2015, veteran designer Warren Spector used the main theatre to encourage gamers to support games that allow for more player agency and emergent storytelling.

Warren Spector Talks VR, Underworld Ascendant, And The Value Of Designers

Deus Ex. Epic Mickey. Ultima Underworld. System Shock. System Shock 2. Thief: The Dark Project. Ultima 6. Wing Commander. This is the resume of a man whom commands respect, the resume of a man for whom the gaming industry will sit and listen. That man is Warren Spector. He’s coming down to Melbourne next week for PAX Australia, where he’ll be giving the keynote speech and doing a Let’s Play of the original Deus Ex.

I was given the chance to quiz the Ion Storm and Looking Glass developer on a range of topics, and I couldn’t help but start with VR. For someone who helped popularise cyberpunk in the modern age of video games with Deus Ex, Spector is decidedly downbeat on the technology.

When Video Games Defy 'Gamer Logic'

Lots of video games strive to look like the real world, but they still follow their own distinct rules. Every person and thing has been designed specifically for you, the player. So it can be pretty jarring — and cool — when a game throws that out the window.

Square Enix Embraces Fan-Made Deus Ex Upgrade

Deus Ex is one of gaming’s all-time greats, but let’s be real: 2000 was a long time ago. Some parts of the game — like, say the visuals — dont really hold up, which is where the fan-developed Revision project is stepping in. The strangest part? Square Enix, who owns the Deus Ex series these days, is totally on board.

Massive Deus Ex Mod Overhauls Entire Game, Out On Wednesday

This year has seen quite a few stealth and cyberpunk games hit the headlines, although none of them have quite matched the panache — or production values — of the Deus Ex series. That’s to be expected, since indies and small studios don’t have access to the amount of funds Square Enix can throw at Deus Ex: Mankind Divided.

But that hasn’t stopped people from realising their vision through different means. And for one team of extremely dedicated modders, that medium is the original Deus Ex — although thanks to the sheer weight of additions, the game is substantially improved.

The Next Deus Ex Launches In February

Square Enix has given a launch date of February 23 for Deus Ex: Mankind Divided in a recent press release. The accompanying PS Blog post also describes the pre-order bonuses for the game.

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