In Real Life

Sam Fisher Makes His Own Rules

This developer diary for Splinter Cell: Conviction demonstrates how badass a Sam Fisher devoid of Third Echelon control can really be, and how badass Ubisoft developers can look under the right lighting.


October 29, 2009
In Real Life

Avatar: The World Of Pandora

Director James Cameron and the developers behind the video game adaptation of Avatar discuss the world of Pandora — paradise for the Navi, and something much darker for the invading humans.


October 23, 2009

Assassin’s Creed 2: Building A Better Ezio

It’s amazing what a young Italian nobleman can learn over the course of Assassin’s Creed 2′s 30-year time frame.


October 17, 2009

Assassin’s Creed 2 Combat Is Just Plain Brutal

In the latest developer diary video for Assassin’s Creed II, Patrice and friends walk us through the game’s dynamic and painful-looking combat system.


September 3, 2009

The Big Bosses Of Dead Space: Extraction

When Dead Space hits the Wii later this month it will be a mostly on-the-rails shooter. But that doesn’t mean it won’t be scary.


July 11, 2009
News

Star Wars: The Old Republic Script More Than 40 Novels Long

In a blog post on the Star Wars: The Old Republic website, director of audio and localisation Shauna Perry talks about the challenge of recording voice overs for every character in a massively-multiplayer universe.


July 8, 2009

The History Of Assassin’s Creed 2′s Protagonist

This first developer diary for upcoming Ubisoft action-title Assassin’s Creed 2 gives us a glimpse into the backstory of the main character.


June 23, 2009

MAG Devs Talk About How Awesome MAG Is

In this developer diary for the PlayStation 3′s MAG – Massive Action Game, Zipper Interactive talks about the challenges of creating a first-person shooter in which 256 players can participate all at once.


June 13, 2009

Dante’s Inferno Dev Diary Makes My Head Hurt

Conflicting emotions run rampant as I watch this developer diary for EA’s Dante’s Inferno, which turns one of the great works of literature into an over-the-top action game.


May 27, 2009

Dark Void: The Bermuda Triangle Angle

The first in a series of developer diaries for Capcom’s Dark Void explores the game’s setting, lost somewhere within the mysterious Bermuda Triangle.