We’ve all seen the screenshots of the sleeker, more realistic look EA is giving blonde bombshell Elise Riggs in the new SSX game. Now let’s take a look at how she was created, from concept art to modelling her sleeker, more realistic panty line.
Capcom is calling Mega Man Legends 3 for the Nintendo 3DS the first Capcom game to be co-developed by fans. That’s why there’ll be a prototype version of the game available for testing as soon as Nintendo opens up the 3DS eShop.
Markus “Notch” Persson didn’t succeed with his original attempt at games development, bringing us Minecraft on the first try. The 31-year-old Swedish developer has been programming since age eight. Yesterday, he shared a gallery of his earlier work, showing that success doesn’t come from one effort, but from many attempts, in fits and starts.
Brigitte Burdine, a casting director with credits spanning World of Warcraft, Killzone 2 and Mortal Kombat, was killed early this morning in a hit-and-run accident as she was walking home from a late-night date with her boyfriend. She was 48.
Well known and admired for her work in an industry dominated by male co-workers and consumers, Burdine’s games development work spanned more than a decade. Her IMDB profile lists the upcoming Mortal Kombat reboot as her most current project. She had worked on PS3 exclusives such as ModNation Racers, Infamous, Killzone 2 and the SOCOM series before that.
Police said Burdine was struck at the corner of Culver Boulevard and Pershing Drive at 1:45 a.m. as she was walking home from the Shack, a hamburger stand in Marina Del Ray. Police assume she’d been out on a date. The suspect vehicle is said to be a dark sedan, and should have front-end damage from the impact. Burdine was taken to a hospital but soon pronounced dead from her injuries.
Los Angeles police have appealed to the public for anyone who saw the accident, or has knowledge of it, to contact investigators.
Brigitte Burdine, Top Video Game Director, Killed By Hit-And-Run Driver In Marina Del Rey [LA Weekly, thank you Hugo C. Image from Facebook via L.A. Weekly.]
There a well known, long-established patterns for beating Pac-Man’s mazes, up until the ninth Key, as Buckner & Garcia sang. Still, Pac’s adversaries exhibit behaviour that, if not exactly tactical, is still complex.