dice

pc

PC Mirror's Edge Uses PhysX To Awesome Effect

Posted by Stuart Houghton at 10:20 AM on November 20, 2008

The reason for DICE delaying the PC release of Mirror's Edge may be a little clearer.

DICE are retooling the PC version with enhanced graphics and - video card permitting - the NVIDIA PhysX engine to allow more accurate physics modelling of the virtual cityscape and the many, many things that can realistically fall off it.

As you can see in the trailer (after the jump) it does look rather lovely. Suitably equipped PC owners will be able to realistically fall off things in January.


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adventure

Mirror's Edge Review: Leaps of Faith End in Splat

Posted by AJ Glasser at 3:00 AM on November 13, 2008

Mirror's Edge is a first person action-adventure game that features French free-running art parkour as the primary means of movement, combat, and puzzle-solving. Players take the role of Asian twenty-something Faith Connors and guide her across the rooftops and through the buildings of a totalitarian society where "runners" like her are the only means for freedom of communication. The plot hinges on Faith's sister Kate and a government cover-up of a murder - both of which make for lots of roof-jumping, wall-running, and the occasional melee.


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action

Mirror's Edge PC Version Plus Cross-Platform DLC In January

Posted by Stuart Houghton at 5:20 AM on November 12, 2008

Two nuggets of Mirror's Edge news fresh from the courier's satchel - the PC version of the free running game will be taking the scenic route to arrive in early 2009 and will be turning up at the same time as a load of cross-platform DLC for the game.


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game design

Mirror's Edge Producer on Decisions and Design

Posted by Maggie Greene at 3:30 AM on November 9, 2008

Gamasutra's Chris Remo has a nice interview up with Mirror's Edge producer Nick Cannon on the design ethos and process of putting together the game; a lot of the interview is taken up with design considerations and the nuts and bolts of how the game was built, but there's plenty of interesting chatter in throughout. On the issue of the codification of genres and a rigidity in design that seems to be passing, Cannon has this to say:


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editorial

Mirror's Edge Goes Gold, Factory Bound

Posted by Stuart Houghton at 10:40 AM on November 7, 2008

Do games actually go gold anymore? I mean, as in actually make a proper gold CD/DVD that gets couriered to an actual games factory? Just typing the phrase 'games factory' makes it seem a bit Willy Wonka.


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action

Here's Your Mirror's Edge Launch Trailer

Posted by Adam Barenblat at 8:00 AM on November 7, 2008


Mirror's Edge is less than one short week away and to celebrate the occasion - we got this new launch trailer. Faith pulls out all the cards in this one, from riding on top of a speeding freight train to changing zip lines in mid-air. Hell, she even kicks a police officer square in the... well, you get the point. The full game comes out November 13th, and if you haven't downloaded the demo over Xbox Live or PSN yet, you might want to give it a shot.


pc

The Best And Worst Of Widescreen Gaming On The PC

Posted by Luke Plunkett at 2:30 PM on October 29, 2008

While it's fairly common these days for console games (Wii excepted) to launch with widescreen/16:9 support, PC games aren't so fortunate. Even in 2008, with widescreen monitors becoming so popular that even the Xbox 360 natively supports many of their resolutions, a ton of PC games don't ship with proper widescreen support. Widescreen Gaming Forum to the rescue!. If there's a workaround, you'll find it there. If there's complaining to be had, it'll start there. So it's great seeing that the site have just held their first "Widescreen Gaming Awards", to both honour and shame the best and worst in supporting widescreen gaming on the PC.

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action

Mirror's Edge Demo On November 6?

Posted by Luke Plunkett at 10:20 PM on October 27, 2008

GameStop are taking preorders for Mirror's Edge. Surprise! Well, it is a surprise, actually, since at the foot of their preorder pages lies a little red note in little red text. Says that a Mirror's Edge demo will be available on November 6. And it says that on both the 360 and PS3 pages. November 6 is a Thursday, so at least the PS3 side of it sounds plausible, though we must stress (in italics!) that this is coming from GameStop, not EA, so don't go taking November 6 off work just yet.


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action

Professional Free Runners Talk Mirror's Edge

Posted by Adam Barenblat at 1:00 AM on October 18, 2008

Earlier last month EA managed to show off Mirror's edge at the World Freerun Championships in London so that the real runners could give their insight on the game and how it holds up to the real thing. Fortunately for EA, the reception was rather positive and they put together this video featuring some of the highlights of the event for us to see.

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action

Faith in Training, A New Mirror's Edge Story Trailer

Posted by Adam Barenblat at 7:00 AM on October 17, 2008


How did Faith learn to do all of those batshit insane acrobatics such as dodging bullets and sliding down glass-paned skyscrapers? She didn't do it alone. In this new video we're treated to a cell shaded story element further uncovering Faith's past from Mirror's Edge. If you don't want to know anything about the game you might want to scroll down and skip this one. But if your curiosity sets in, enjoy.

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