difficulty
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Elden Ring: The Kotaku Australia Review
16You’re allowed to break the rules of game design if you give people something they didn’t know they wanted. It’s the unwritten rule: when you have something truly unique and desirable, you get to throw out the rulebook. Counter-Strike did this before the turn of the millennium. In a time of rocket jumps and instant…
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Just How Lethal Is Ghost Of Tsushima’s ‘Lethal’ Difficulty?
Sucker Punch recently added a new difficulty level to Ghost of Tsushima. In addition to Easy, Normal, and Hard, you can now take on the Mongol armies in a “Lethal” difficulty level. The devs bill it as more difficult than Hard, but in practice it’s more a gameplay tweak. Yes, enemies are stronger — but…
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The Best Way To Play Star Wars Jedi: Fallen Order Is On Hard
One of the biggest surprises in Star Wars Jedi: Fallen Order, out today from developer Respawn, is how much its approach to combat takes cues from the blueprint established by FromSoftware’s action role-playing games. If you’ve played Demon’s Souls, Dark Souls, Bloodborne, or Sekiro: Shadows Die Twice, you know what to expect: Melee fights that…
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It Might Be Time To Rethink Difficulty Menus
This is the difficulty menu for Wolfenstein 2: The New Colossus. In a callback to the original games which showed up in The New Order as well, the menu’s telling you only babies play the game on easy. It’s funny on the surface, but also an insidious kind of peer pressure. Don’t listen to it.