difficulty

Features

In Praise Of Hard Games

11:00AM Leigh Alexander | I’ve been roasted by a dragon, used as a pincushion for ghoul spears, and hacked to death by an axe knight, repeatedly. I keep trying, and I die and die again. Are we having fun yet? More »
Regulars

Too Much Work Or Not Enough Fun?

4:00AM Owen Good | In an essay for Gamasutra last week, academic Lewis Pulsipher mused that games have become so complex as to feel like work, and the stratification of hardcore and casual gamers puts games in a far less inclusive posture than other entertainment. More »
News

Dragon Quest IX Is Gonna Be Hard, Yo

7:00PM Brian Ashcraft | Just because Square Enix is releasing Dragon Quest IX on the DS, doesn’t mean they’re putting out an easy game. On the contrary, DQIX is going to be difficult says series creator Yuji Horii. More »
Regulars

AU Diary: Enjoying Red Faction’s Casual Affair

2:00PM David Wildgoose | It would appear I did what a lot of other players have done with Red Faction: Guerrilla. I dropped its difficulty down to Casual. More »
News

What Tecmo Used To Do To Easy Games….

7:00PM Brian Ashcraft | Back in the day, games used to be hard — especially Tecmo’s games. Before difficulty options became standard, Tecmo was making the most impossible games it could. What did Tecmo to easy titles it developed? More »