Directx

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Why The Hell Does DirectX Install Every Time I Buy A Game Off Steam?

8:30PM August 3, 2011 | Luke Plunkett

It’s a question most PC gamers will have pondered at one time or another, as upon booting up a new game bought from Steam, they have to wait while DirectX installs. Again. For, like, the 100th time. More »


PC

Crysis 2 Getting A DirectX 11 Patch For Extra Glistening Aliens

2:40AM April 9, 2011 | Joel Johnson

Details are basically non-existant, but Crytek has officially announced that there will be a DirectX 11 patch for Crysis 2 to take full advantage of modern PC gaming hardware. [MyCrysis.com](Thanks, Kyle!)


What DirectX 11 Is, And What It Means To You

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12:48PM July 9, 2010 | Junglist

Gizmodo has a great piece up on DirectX 11 and all its associated buzzwords.

It’s paradigm-breaking and synergetic, but more importantly it explains what the hell Tessellation is, how it’ll improve hardware performance even without a DX11 GPU, and has some hardware benchmarks. Check it out!


The Next (Next) Generation Of PC Graphics

10:00PM May 25, 2010 | Luke Plunkett

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Crysis may have been the benchmark for PC graphics in 2007, but as we power on into 2010, it’s looking a little long in the tooth compared to what’s coming in the future. More »


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AMD Works With EA, SEGA and NHN Games For Hot DirectX 10.1 Action

8:00PM August 25, 2008 | Brian Ashcraft

Computer processing solutions company Advanced Micro Devices is working with three leading developer to bring AMD graphics and DirectX 10.1 support to their titles: Electronic Arts Phenomic Studio and its upcoming real-time online fantasy RTS Battleforge, SEGA and its real-time futuristic military strategy title Stormrise, and NHN Games and its 3D RPG Cloud 9. Says Microsoft Games for Windows Global Director Kevin Unangst: We welcome AMD’s broad support for DirectX 10.1 compliant hardware and we’re pleased to see our newest technology brought to market so soon. One of the great advantages of PC gaming is the rapid pace at which the experiences evolve and improve.

Hit the jump for the full AMD press release.

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DirectX 11 Announcement Coming This Month?

1:20PM July 10, 2008 | Luke Plunkett

Do you feel that, PC gamers? That pressure? It’s the future, bearing relentlessly down upon you. While many PC gamers are still without DirextX 10, thanks to its Vista-only segregation, word on the PC tech streets (in this case, Graphics Whore boulevard) is that DirectX 11 will be announced by Microsoft later this month, no doubt accompanied by pictures of Crysis featuring all kinds of lighting and environmental effects you won’t be able to see/afford until 2011. The announcement’s supposed to take place on July 22-23 at the XNA Gamefest event in Seattle. DirectX 11 to get announced this month [Fudzilla, via VG247]

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DirectX Creator: Consoles, Chocolate Barrels Are DOOMED

3:30PM March 25, 2008 | Luke Plunkett

For all the doom and gloom talk surrounding PC gaming of late, it sure is swell to see someone sticking up for the poor old personal computer. That someone is Alex St. John, who was one of the creators of DirectX, a man who believes that PC gaming’s digital delivery potential is the future of gaming.

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New 360 SDK Library To Make Multithreading Easy

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10:45AM November 23, 2007 | Logan Booker

Actually, I don’t think anything could make multithreading less difficulty for a developer, short of ancient Aztec magic. You know, because the Aztecs were just awesome with the whole concept of hardware threads and “Tony” units.

Unable to tap into whatever the Aztecs knew, Microsoft has come up with its own solution. Well, for the Xbox 360 anyway. Included in the August 2007 SDK for the console was a new library, called XMCore.

Microsoft’s Pete Isensee detailed the features of the new library at Game Connect last weekend. To put it simply, XMCore will make “lock-free programming” easier for game developers.

So what the hell is lock-free programming? More »