In Real Life

9 Comics That Will Magically Extend Your Life This Week

If you’re here in the Panel Discussion programming block, you might be a lapsed comics reader, trying to find a way back to the JLA Satellite. Or you might someone killing time until you pick up your weekly Wednesday pull list. Or maybe you’ve said goodbye to dozens of longboxes to embrace the promise of digital comics. Whichever it is, you’re still interested in the good stuff.


January 17, 2011
In Real Life

In Video Games, What’s Worth A Wiki Entry?

The amount of video-games related content on Wikipedia is staggering; I can’t recall the last time I entered a title into its search and could not find a complete entry. As Wired writes, however, not everything passes moderation. Should it?


September 1, 2010
In Real Life

Why Do Japanese Characters Look White?

This is a common question Westerners have. Japanese characters in anime, manga and video games, they say, “look” Caucasian. That is all a matter of perspective, no?


August 2, 2010
In Real Life

Does Length Matter?

Kotaku AU

How many hours of gameplay? It’s a depressingly common question asked by gamers and journalists alike. But is it missing the point?


July 31, 2010
In Real Life

Lay Down Your Guns

Writer Fraser Allison thinks a few games could be improved if they contained a little less shooting. We’re reprinting the case here. Read on and see if you agree.


July 20, 2010
In Real Life

The End Game Of Violence

Kotaku AU

We all want games to be more than simulators of shooting people in the face. We want the best games to mean something, to say something, in the same we want the best novels and films and music to speak to us. Games should matter.


July 15, 2010
In Real Life

The Artful Gamer · The Changing Nature Of Gaming Interfaces

The other day I was having coffee with friends who brought their 2 1/2 year old son over for a visit.


July 13, 2010
In Real Life

What Games Do You Like To Watch?

Kotaku AU

When you live in a house with other gamers, sometimes you have to be content with watching them play rather than playing yourself. So what makes for a good game to watch?


June 8, 2010
In Real Life

What Makes For Good In-Game Collectibles?

Kotaku AU

From Pokémon to Red Dead Redemption, games love to give us things to collect. And as gamers, we love to collect them. But which games do it well? And which do it badly?


May 10, 2010
In Real Life

If Not Creating Truth, Then Suspending Disbelief

Ultimately, the challenges the “uncanny valley” poses to motion capture and animation will be overcome by technology. But suspension of disbelief is just as important to a game’s storytelling, writes the actor who portrayed Ethan Mars in Heavy Rain.