I love Jenga. When I was a kid my little brother broke his collar bone, so my Mum bought him Jenga because it was practically the only thing he could do with one hand (no jokes please!). I still believe that Jenga is awesome. And I think I need a set in my house, might as well make it a Donkey Kong branded version…
All it takes is one bike ride to transform Baltimore into a screenshot from the ubiquitous game Angry Birds.
Part of me wishes they still made video game commercials like this. Less sanitised cinematics, more F**K YOU COMPETING COMPANY. It’s childish and brash, sure, but also a lot more fun.
Games like Tetris and Donkey Kong would be so much better with current-gen sound effects, wouldn’t they?
After a game is finished and released, it’s always interesting to get a glimpse into what might have been, had not someone in the development process spoken up at just the right moment.
Kotaku’s featured Hikakin before with his Street Fighter and Super Mario renditions. Both times were amazing. He’s back with a Donkey Kong beatbox. Likewise, it’s amazing.
Zynga did not invent the concept of copying game ideas from others. It has been going on for decades. A new database compiling examples of games written in Australia and New Zealand in the 1980s is appealing for information from the public, using a locally-built Donkey Kong knock-off as a way to attract attention.