News

A Bright Idea For Doom 3 That Comes A Little Too Late

John Carmack’s thoughts today on Doom 3. The programmer says id Software was legitimately “dinged” for making the 2004 game too dark, wishing he’d added more lighting options to the tech, adding “the artists hiss at us if we turn on lights.”


October 19, 2009
News

Pitchford: id Software Are “Dumb”

Kotaku AU

Randy Pitchford had a go at Valve recently. Now he’s having a dig at another veteran PC developer: id Software.


September 27, 2008
Uncategorized

What Are You Playing This Weekend?

Out of obligation (and a dash of personal interest in the series still intact) I’ll be playing through the rest of Silent Hill: Homecoming this weekend. The game ships to North America on Tuesday, meaning a review is in order. It’s going to mean a bit of backtracking, unfortunately. Perhaps re-tracking, as I’ll have to revert to an older save to get the job done. More about that on Tuesday.

Otherwise, I might tinker around with Doom III — never did get around to playing it — and punishing myself with some Wario Land: Shake It! challenge missions. Add prepping for a Tokyo vacation and TGS coverage and you got yourself a weekend? How’s about you?


July 9, 2008
News

Don’t Hate On Doom III, It Made Money

Some people don’t like id Software’s Doom III, saying, yeah, that game just isn’t very good. Company CEO Todd Hollenshead has a message for those people:

I think there are three people on the internet that keep making these posts that Doom III was ‘bad’… There’s some mass-misperception out there… I get this occasionally — why don’t I think Doom III was successful? We sold over three million units! It’s the most successful game in id’s history.

That that haters! Doom III made money, and money can buy things. So there.

Todd Hollenshead Interview [Kikizo]