In Real Life

Why Kickstarter Is Best For Old Games & Dead Genres

Not very long after adventure game legend Tim Schafer proposed resurrecting a long-dormant genre, and made a ton of money for doing it, another long-dormant kind of game – this time an 80′s RPG – did something similar.


March 15, 2012
In Real Life

Genius Turns Job Application Into Lucasarts Adventure Game

German Marius Fietzek wants a job at Tim Schafer’s Double Fine, who are getting to work on a brand new graphic adventure game. To apply, he didn’t just send in a letter. He made a video game.


March 14, 2012
News

Double Fine Kickstarter Closes

Double Fine’s record-breaking adventure game kickstarter has officially ended, closing out with $US3.3 million raised, as well as an extra $US110,000 from off-the-record premium backers. Great show, guys.


March 13, 2012
In Real Life

Tim Schafer Doesn’t Speak German, But He Still Wants Your Money

Kotaku AU

Despite the fact that Tim Schafer and Double Fine have totally smashed through their target for their Kickstarter funded adventure game, there’s still time to donate, which is why the team has created this pretty hilarious video to try and convince Germans (and the Dutch) to cough up more dough. So Tim Schafer can buy a yacht. Apparently.


March 12, 2012
News

Double Fine’s Kickstarter Funding Nearly Matches Grim Fandango’s Budget

With about two days to go on its jaw-dropping Kickstarter campaign, Double Fine’s next adventure game has acquired $US2.7 million in grassroots backing from fans like you. Double Fine’s Tim Schafer provides a little perspective on the size of the kitty.


March 8, 2012
News

Tim Schafer’s New Adventure Game ‘Won’t Apologise For Being An Adventure Game’

Kotaku AU

I’ve been stupidly, and probably needlessly, cynical about Tim Schafer’s Kickstarter project, but the more I hear, and the more Schafer talks about the direction of the game, the more interested I become…


March 7, 2012
In Real Life

Tim Schafer Beware — The Internet Is Serious Business

Kotaku AU

In every mobster movie/tv show ever made this plotline exists: mobster gives friend money, all nicey nicey like. Friend can’t deliver on promises, mobster does bad things. Now look at the Tim Schafer situation. ‘The internet’ — a collective mass of ‘lulz’, lmfaos’ and ‘wtfs’ — has just given Tim Schafer a lot of money. This funny little video looks at the consequences of that…


March 2, 2012
In Real Life

Watch Time Schafer’s Screw-Ups, Bloopers, And Outtakes

Last month, Tim Schafer took to the internet with a very funny video for a Kickestarter funded game. The video pitch was a smash, and Schafer raised over US$2 million — well over the planned $US400,000.


February 26, 2012
PC

Watch Tim Schafer And Ron Gilbert Talk About Adventure Games For 35 Minutes

Surely you all know about Tim Schafer’s incredible Double Fine kickstarter adventure, which has now raised $US2.1 million. Using the money, Schafer and fellow Monkey Island creator Ron Gilbert will be making a new old-school-style adventure game.


February 16, 2012
News

Hey Investors, Here’s A Double Fine Adventure Update From Tim Schafer…

Kotaku AU

In which he reveals the platforms Double Fine’s upcoming adventure game will be developed for, as well as the languages it will be translated into. Apparently, Double Fine got a bit more money than they expected, which means we’ll be seeing a few additional features.