Metal Gear Solid’s Cameo For Front Mission Evolved Revealed

newVideoPlayer( {"type":"video","player":"http:\/\/www.gametrailers.com\/remote_wrap.php?mid=702089","customParams":[] ,"width":500,"height":375,"ratio":0.817,"flashData":"","embedName":null,"objectId":null,"noEmbed":false,"source":"gametrailers","wrap":true,"agegate":false} );

Metal Gear Solid: Peace Walker maker Hideo Kojima andpublisher Square Enix are working together on toys and game crossovers, like Metal Gear’s cameo in Front Mission Evolved. The collaboration between the two appears to be primarily focused around… stickers.


May 26, 2010
News

Front Mission Evolves Into Action Game This Spring

The giant mech strategy series turns shooter this September, when Square Enix brings Front Mission Evolved to the PlayStation 3, Xbox 360 and PC (in 3D!!!), hoping to lure in a new legion of fans of piloting massive Wanzers.


March 19, 2010

More Giant Robot Love From Front Mission Evolved

Square Enix passed us the box art and a batch of new screens for Front Mission Evolved today, including at least one shot of a mech that seems to be joyously completing an upbeat dance routine. What won’t those giant robots do?


March 2, 2010

Rumour: Screens From Unannounced Justice League Video Game

Is DC Comics’ Justice League getting a video game adaptation to go along with the George Miller directed, big budget feature film?


January 21, 2010

Front Mission Evolved Trailer Evolves

Square Enix has announced a spring European release for third-person giant robot shooter Front Mission Evolved, releasing a new trailer that adds some personality to the teaser seen at last year’s Tokyo Game Show.


September 28, 2009

Front Mission Evolved: Hands-On With The Wanzers

Square Enix’s attempt to shift the Front Mission series from turn-based strategy role-playing game to third-person shooter was finally playable to the public at Tokyo Game Show. That gave us a chance to see just how Front Mission has “evolved.”


April 23, 2008
Uncategorized

Silent Hill: Homecoming Delivers Death Stomp To Harker

When we learned that The Collective—now Double Helix—had been tasked with Silent Hill V development at E3 last year, we wondered “What about Harker, that original vampire kicking game they’re working on?” Since we’ve heard just shy of nothing on Harker for nearly a year and Silent Hill V was just recently rechristened Silent Hill: Homecoming, a report from GameSpot that the team has essentially killed the game doesn’t surprise.

“Killed” is more politically correctly described as being put on “permanent hiatus”, but it’s rare for these projects to be resurrected. As long as they don’t muck up the next Silent Hill, we’ll forgive this cancellation of a game that we weren’t particularly interested in anyway.

Foundation 9 buries Harker [GameSpot]


March 28, 2008
News

Shiny + The Collective = Double Helix

Merger powers activate! The developers formerly known as Shiny and The Collective are taking the shape and form of Double Helix, as the combined studios have joined together to form a singular “large-scale, multi-platform licensed games” developing entity. You may not know them by name, but you’ve surely played (or derided) some of their games. Shiny was responsible for things like The Matrix: Path of Neo, Earthworm Jim and MDK, with The Collective handling dev work on Mark Ecko’s Getting Up and Silent Hill V.

Now, when Silent Hill V ships and you hate it with every fibre of your being, you’ll know who to curse! The more you know…

Shiny Name Officially Dead [Next-Gen]