PC

Even The Giant Flesh-Hungry Spiders Look Pretty In Neverwinter

The Forgotten Realms depicted in this new trailer and screenshots for Cryptic Studios’ online co-op role-playing game Neverwinter could have been torn from the scribble pad I kept next to my character sheet back in my Dungeons & Dragons days.


April 30, 2011
PC

DD Daggerdale Developer Reveals Gameplay, Character Creation

Dungeons & Dragons Daggerdale is a hack-and-slash action game coming out for Xbox, PlayStation and PC in late May. This visit to the Forgotten Realms is the first time console players have been able to play a D&D video game in several years. Atari Producer Michael Fahrny answered a few of our questions about designing a video game based on D&D Fourth Edition, and shared some brand-new screenshots.


April 24, 2011
In Real Life

Smell Like An Orc With These RPG-Inspired Perfumes

Black Phoenix Alchemy Labs, who brought you “Chtulhu: The Fragrance”, has released a line of RPG-themed “perfume oil blends”. Yes, if you’ve always wanted to smell like an elf but never thought to mix parma violet, hawthorne bark, white moss and a bunch of other shit together, they’ve got you covered.


March 30, 2011
In Real Life

It’s Not A Real Adventuring Party Until The Cover Bard Shows Up

In Dorkly’s latest Final Fantasy-inspired short, the oft-maligned bard is oft-maligned once again, and Sugar Ray is sung with great gusto.


March 28, 2011
PC

Dragon Age II Coulda Used Dave’s Mapper

Maybe Dragon Age II, criticized for its repeating dungeon structure, could have benefitted from something like this nifty dungeon randomizing web application. Not that I’m any better at it myself. I suffered the same criticism the only time my D&D friends, all older than me, let me DM an original dungeon. “Is there a secret door in every room?”


January 4, 2011
In Real Life

Raise A Glass To The Father Of High Fantasy

Today we celebrate the birthday of J. R. R. Tolkien, the English writer, poet, philologist, and university professor whose contributions to English literature forever changed the way we imagine fantasy worlds.


July 23, 2010

Where Board Games And Video Games Come Together

For as long as we’ve known the pair, video games have been video games, and board games have been board games. But as time and technology march on, could two become, as the Spice Girls say, one?


January 27, 2010
In Real Life

You Can’t Play Dungeons & Dragons In Prison (Anymore)

Kevin T. Singer is currently serving a life sentence for murdering his sister’s boyfriend. He’s also challenging the prison’s rights to take away his Dungeons & Dragons.

Incarcerated at the Waupun Correctional Institution in Wisconsin in 2002, Singer had for two years been not only playing D&D with his cellmates, but had in his possession several books on the subject, and had even written his own 96-page scenario.

In 2004, however, the prison banned the game after an anonymous inmate complained that Singer and his friends were forming a “gang” around the game.

His game and reference materials were then confiscated by prison guards, on the grounds that they promoted “fantasy role playing, competitive hostility, violence, addictive escape behaviours, and possible gambling”.

Singer appealed the prison’s decision, but earlier this week 7th U.S. Circuit Court of Appeals rejected his pleas, on the grounds that “punishment is a fundamental aspect of imprisonment”.

Game over: Wisconsin inmate can’t play Dungeons & Dragons [InsideBayArea][image credit]


December 18, 2009
News

Hasbro Sues Atari Over D&D License, Atari Responds

Hasbro has filed a complaint in the District Court of Rhode Island, seeking to terminate their licensing agreement with Dungeons and Dragons Online publisher Atari due to alleged fraud and five separate breaches of the licensing agreement for Dungeons & Dragons.


December 17, 2009

Dungeons & Dragons For Microsoft Surface Has Come A Long Way

The guys who are bringing Dungeons & Dragons (unofficially) to Microsoft’s tabletop Surface system have been plugging away at their creation, giving us an extended, in-depth look at how one DMs the world’s most expensive, most technically impressive campaigns.