Don’t know your parallax occlusion mapping from your custom shape based bokeh depth of field effects? Don’t worry about it! Crytek, maker of Crysis 2, illustrates what new tessellation and displacement mapping technology, part of the game’s new “Ultra Upgrade” pack, means for you, PC gamer. More »
Details are basically non-existant, but Crytek has officially announced that there will be a DirectX 11 patch for Crysis 2 to take full advantage of modern PC gaming hardware. [MyCrysis.com](Thanks, Kyle!)
Gizmodo has a great piece up on DirectX 11 and all its associated buzzwords.
It’s paradigm-breaking and synergetic, but more importantly it explains what the hell Tessellation is, how it’ll improve hardware performance even without a DX11 GPU, and has some hardware benchmarks. Check it out!
4A Games and THQ would like everyone to know that their upcoming post-apocalyptic shooter Metro 2033 will feature “the most advanced DX11 techniques yet seen” on your PC. More »
The PC version of Colin McRae: Dirt 2 is being driven to December in order to make sure the title supports the hardware tessellation, multi-threading and Shader Model 5.0 technology coming in DirectX 11. More »