dylan cuthbert

News

Don’t Expect More PixelJunk PSP Ports Just Yet

11:00PM Brian Ashcraft | Kyoto-based developer Q-Games has brought its home console PSN PixelJunk experience to the PSP with PixelJunk Monsters Deluxe. It’s a first for the company, and perhaps, a last. More »
Features

Want To Work In The Japanese Gaming Industry? Here’s How

5:00AM Brian Ashcraft | It’s a regular occurrence. Open my email, and time after time, there the question is, staring me in the face: How do I work in Japanese gaming? More »
News

Which Do You Want: Downloadable Game Or Sammich?

4:00PM Brian Ashcraft | Digital games might mean “short”, but does it mean “small”? Not necessarily. More »
News

Q-Games Teases PixelJunk 1-4 With First Images

4:30AM Michael McWhertor | The fourth PixelJunk title from developer Q-Games, currently known as PixelJunk 1-4 and officially due to be revealed next week, has entered the teasing phase today, courtesy of Facebook. More »
News

Star Fox Creator Won’t Do a Barrel Roll on Wii

1:00AM Owen Good | Q-Games prez Dylan Cuthbert also is the creator of three Star Fox games for Nintendo, but he’s not interested in doing one for the Wii. He also says Star Fox fans like furries. More »
Hands On

Q-Games Updates Us On PixelJunk Eden, Dungeons And 4

9:20AM Michael McWhertor | While waiting to speak with Q-Games Dylan Cuthbert and PixelJunk Eden artist Baiyon, we burned through a new level from the PixelJunk Eden Encore expansion, enjoying the new “mirror mode” gameplay. More »
News

PixelJunk Eden Plays Encore In April

8:40AM Michael McWhertor | Fans of Q Games PixelJunk series should set aside some time in April, as the Encore expansion for last year’s rather awesome PixelJunk Eden will hit PlayStation 3s next month. More »

PixelJunk Expands By Three In 2009

7:30AM Michael McWhertor | What does 2009 have in store for the PlayStation Network? At the very least, two more PixelJunk games. At most? Maybe three! Q-Games founder Dylan Cuthbert briefly outlined his company’s 2009 plans for the series. More »

PixelJunk Monsters And Eden Too Hard? Help Is On The Way!

11:00PM Brian Ashcraft | There have been complaints that Pixel Junk’s Monsters and Eden are too damn hard. The games aren’t forgiving for less skilled players. But fret not! PixelJunk dude Dylan Cuthbert is here, bringing news of easier settings — or “a more namby pamby mode”. Writes Cuthbert: You’ll be pleased to know that one thing we will add to Monsters in an upcoming patch is a difficulty setting menu – you won’t be able to use the online ranking (that wouldn’t be fair) but you can advance on any difficulty you like… even expert (which yes, is harder than the default setting). The patch will be free. As for Eden, well… that’s way too easy a game to make it any easier, surely???! At least in co-op you can reach out and catch your betrothed if she falls, the veritable juliet to your romeo so to speak. However, we do have lots of ideas for the expansion pack as the controls are too much fun to waste on just one set of game rules. I’m sure we will try and add a more namby pamby mode for the “lighter” people out there. It’s nice to see PixelJunk listens to the namby pamby players. That so should be the brand’s new slogan or something. Cuthbert better copyright that and pronto! Otherwise, he’ll be sorry. Dylan Responds [citizengame via The BBPS] More »

PixelJunk Eden Brings Trophies For You And Me

6:00PM Brian Ashcraft | Excited about PixelJunk Eden? The PSN game not only looks purdy, but will have oodles of trophy support. Here, let’s let Q-Games bossman Dylan Cuthbert explain: More »