ea redwood shores
Features
4:40AM AJ Glasser | How can a video game be scary? Unlike horror movies where you’re stuck watching some hapless victim succumb to scary stuff, video games empower players to fight back. Or at least run away. It’s October. Time to identify horror-gaming’s essentials. More »
What Makes A Video Game Scary
4:40AM AJ Glasser | How can a video game be scary? Unlike horror movies where you’re stuck watching some hapless victim succumb to scary stuff, video games empower players to fight back. Or at least run away. It’s October. Time to identify horror-gaming’s essentials. More »
News
Dead Space Devs Change Their Name To Visceral Games
8:40AM Michael McWhertor | Say goodbye to EA Redwood Shores. The once dryly named studio most recently responsible for Dead Space and the upcoming Dante’s Inferno and Dead Space: Extraction has a new, slightly more extreme name: Visceral Games. More »
Media
You Want Your Dead Space Original Or Extra Crispy?
5:30PM AJ Glasser | It’s been two weeks since we had anything to say about Dead Space: Extraction, so EA has seen fit to send out new screens to keep the Wii exclusive on the radar. More »
News
Dante’s Inferno: Like God of War, But Marginally Different
6:40AM Michael McWhertor | Details on Electronic Arts’ video game interpretation of Dante’s Inferno, announced last October, have been hard to come by, but UK’s PSM3 has first details. What is it? God of War in Hell, apparently.