Backed by a Department of Homeland Security grant, The Day The Earth Shook is meant to be a video game that teaches children about surviving an earthquake, but it’s more likely to educate them about the dangers of bad game design.
Zombie parody game Yakuza: of the End was slated for release on March 17. Then, the unthinkable happened; on March 11, an earthquake and an ensuing tsunami laid waste to Japan’s northeast. The game, which depicted a city in ruins (pictured), was one of many delayed out of respect to the victims.
It’s been over a month since a 9.0 magnitude earthquake rocked northeastern Japan. Within minutes, a massive tsunami pounded the coast. Tens of thousands were either dead or missing, with many more homeless. Popstar Gackt felt compelled to do something, but turned to what many Japanese would view as an unlikely ally to help – a South Korean online game company.
The Tohoku earthquake and ensuing tsunami ravaged northeastern Japan, leaving many dead or homeless. Those who survived are taking shelter in refuges set up in school gyms and community centres.
We may not like the news team at IGN, but goddammit we respect them. Actually, we also really like them too, because they’re all swell guys – and this new initiative confirms it. This Friday from 9am until 9am Saturday March 19 (AEST), IGN Australia are playing 24 Japanese games in 24 hours in order to raise funds for those suffering at the hands of one of the biggest natural disasters in recent history. You can donate here.