playstation 3
echochrome Coming To PlayStation Home In Two Dimensions
Posted by Michael McWhertor at 11:00 AM on August 1, 2008
Tatsuya Suzuki and Jun Fujiki, lead developers on the PSP and PlayStation 3 puzzler echochrome, announced that a 2D version of the game is coming to PlayStation Home at an unspecified date. Instead of tapping into the PS3's 4D capabilities, the Japan Studios team is going in the other direction, presumably adhering to their gameplay credo of "getting people to play with rules and laws".
According to a report from Develop, the two had little else to say about the next version of echochrome (obviously not pictured), focusing on the development of the first, 3D title. Yup, that's all we got. How about those Cubs?

Newsweek's N'Gai Croal has an idea: enabling user-generated content across asymmetrical platforms through extensible markup language.
Sony touted it's minimalist PlayStation Network puzzler Echochrome at E3 2007 as a game inspired by the classic, simple-but-deep rule sets of traditional brain teasers like the Chinese board game Go and the Rubik's Cube. Pitched as the PlayStation 3 game with "the least graphics and the most gameplay," Echochrome lets players guide an animated artist mannequin through a blocky construct, picking up "echoes" via Escher-esque perspective bending.
One of the best features about Sony's Echocrome is that it embraces user-generated content. Thing is, it only embraces it temporarily. Like a female praying mantis, coupling with a mate in a fit of passion before turning on it and devouring it whole. See, each new round of user-generated levels, when thrown up, replaces the last lot. So if you want to play the best homemade designs available, you've only got a limited time before they're gone. Gone forever. Not sure I really like this idea, since Echocrome isn't a game that really makes me want to rush through it.
This week's PlayStation Store store update doesn't shy away from a game release like some people did, bringing the mind-bending puzzler echochrome to North American PlayStation 3s and PSPs. It's the main draw this week, with a Dark Sector demo available for those with tightly shut virtual wallets and a taste for first-person throwing. It's low key, but a whole mess of Rock Band tracks, wallpapers and videos await you after the jump.
As the minimal headline suggests, Sony's long awaited Escher-esque 3D puzzler echochrome will arrive digitally on North American shores tomorrow. The PlayStation 3 and PSP versions will each ring up at $US9.99 and features 56 platform specific, ultimately controller flinging puzzles. I'm off to sell a pint to scrounge up the funds for both.
The release of SOCOM Confrontation via the PlayStation Network
As the headline states. If you're after impressions, it's