Remember Eight Days? The game that was being developed by Sony’s London Studio before being cancelled halfway through development? I remember being utterly enthralled by early footage of this game, but now footage of the game has been unearthed on YouKu of all places. Of course, the footage is of a half-finished game, but I’m starting to get a vibe for why Eight Days was cancelled in the first place. More »
Following a rumour this morning that Heavenly Sword 2 had gotten the ax, possibly priming developer Ninja Theory for a break away from Sony Europe, Kotaku checked in with SCEE to see if the studio could be undergoing a change of strategy – or whether it might be facing some issues. After all, if what our inside source said about HS 2 is true, then it’d be the third project to get the kibosh recently, after Eight Days and Getaway 3.
When new Sony Computer Entertainment Studios boss man Shuhei Yoshida brought the axe down on The Getaway and Eight Days, we just assumed it was because they never really existed anyway. Oh sure, they existed in some form as PlayStation 3 titles, but we just assumed they were both cute CG mock ups that helped to pad PS3 “sizzle” trailers.
Remember late this past April when we warned you that PlayStation 3 titles The Getaway 3 and Eight Days, first showcased during the early preview days of the console, wouldn’t be seeing the light of day for a while? According to a statement released today by Sony Computer Entertainment Europe, that while is now officially a never as production ceases on both titles.
When first trotting out the PS3 for a public look-see in 05/06, two “games” Sony showed off were Eight Days and Getaway 3. Hope you weren’t expecting them any time soon (or honestly believed what you saw was real in any way), because The Guardian have been told by Sony London that Eight Days has only just entered full production, and that Getaway 3 is in pre-production, and will only kick it up a notch when Eight Days is finished. Seeing how well-received the first two Getaway games were, I don’t know how they hope to keep our expectations in check for that long. Inside Sony’s secret powerhouse [The Guardian]