A few years ago, Microsoft-owned Ensemble Studios, the team behind Age of Empires, was working on a Halo massively-multiplayer online game, code-named Titan. That project ended up a bust, and was cancelled by Microsoft. Here’s why.
Ensemble made the Age of Empire series. Which was hugely successful. Ensemble were, however, recently shut down. Was it because they were too successful? A former employee thinks so.
Now that Halo Wars is out the door and Ensemble Studios has gone the way of the dinosaur, former employees of the developer have seen fit to release some of the game’s lovely concept art.
Halo has been safely nesting in the loving hands of Bungie for more than seven years. And it’s excelled as a first-person shooter, proving finally that you can make a great shooter on a console.
Robot Entertainment isn’t the only development house rising from the ruins of Halo Wars developer Ensemble Studios, as 35 ex-Ensemble employees join together as Bonfire Studios, already hard at work on an original title.
Last week, five lucky Kotaku readers got the opportunity to visit Xbox Australia’s HQ and play the final version of Halo Wars. I asked them to write up their impressions of Ensemble Studios’ swansong, and here they are.
The latest video documentary for the real-time strategy game Halo Wars takes a look at the individual units appearing in the game, from hordes of Spartans to swarms of Locusts.
Mega Bloks, best known for their over-sized, LEGO-like building toys for ham-fisted infants, is releasing Halo Wars-themed toys this summer.
While Ensemble Studios – recently shuttered by owners Microsoft – were busy stowing their gear and shutting down operations, Gamasutra thought it’d be an idea to go ask a few more questions about the Halo MMO.