News

Too Human Is Worth, Oh, A Few Bucks, Says Judge

The great Silicon Knights-Epic Games slapfight is at last underway in a courtroom, but already a judge has suggested that even if the maker of Too Human wins, it could lose. He’s said that the damages up for grabs are $US1.


May 18, 2012
News

Unreal Engine 4 Will Make The Next Generation Of Games Look Mind-Blowing

If you’ve loved the look of a big-budget game in the recent years, there’s a really good chance that it was built on Epic Games’ Unreal Engine 3. Titles from Batman: Arkham City to Infinity Blade II all relied on the software suite to create astounding visuals.


May 11, 2012
In Real Life

Download 20 Classic Epic Games Tracks For Free Today

To celebrate their 20th anniversary, Epic games has released 20 rare musical tracks from their past games.


May 8, 2012
News

Epic’s Tim Sweeney: Next Gen Needs More Power And More Open Platforms

Kotaku AU

Tim Sweeney is the founder of Epic Games, and when he talks about the future of video games, it’s probably worth listening, considering the fact it’s his job to anticipate the trends. When Gamasutra asked him what he’d like to see from the next generation of consoles his answer was relatively simple — more power and a more open platform.


In Real Life

Can You Name The Video Game Rabbit Hero Forever Etched On My Forearm?

Long before Epic’s Cliff Bleszinski made a name for himself with Unreal and Gears of War, he already made a name for himself in the heart of at least one young(er) gamer with the PC’s answer to the platforming mascot character.


May 1, 2012
In Real Life

Epic Games’ History Unfolds In This Graffiti-Covered Stairwell

From 1991′s ZZT to Gears of War, the history of Epic Games is sprayed across the walls of one particular staircase in the company’s North Carolina offices.


In Real Life

Ride Epic Games’ Massive Metal Slide With Me In First-Person

It seems as if everyone in the Raleigh game development scene have ridden the slide from the second to the first floor of Epic Games’ headquarters. Now, thanks to the magic of shaky iPhone video, you can too.


In Real Life

Let’s Take A Tour Of America’s Most Epic Video Game Company

My trip to North Carolina to attend the East Coast Games Conference in Raleigh last week was a ruse, a feint. My real target was a (mostly) unassuming office structure in the Raleigh suburb of Cary, the birthplace of some of the greatest games of the past decade.


April 11, 2012
In Real Life

Cliff Bleszinski Was At Work Before 9am Today

Epic Games design director Cliff Bleszinski was at work prior to 9am this morning. Stay tuned to Twitter for further developments on this breaking story. [Twitter]


April 10, 2012
PC

Bulletstorm Probably Won’t Get A Sequel, PC Pirates Blamed For Poor Sales

Bulletstorm, one of 2011′s more surprising critical successes, wasn’t as big a hit at the register, with Epic Games boss Mike Capps telling GameSpot that “From a sales perspective it was good, but not amazing. I think EA was hoping we’d do better.”