League of Legends will put $US5 million up for grabs this summer and fall in its second annual world championship series, pitting the winners of six regional championships against one another at the University of Southern California’s Galen centre on Oct. 13.
Thinking of “CBS” and “sports” conjures up images of quiet rounds of golf, or the contained frenzy of a college basketball game. Now, however, CBS Interactive is throwing its hat into the world of virtual competitions, focusing its energies on the rapidly growing world of eSports.
BlizzCon, the annual fan celebration of all things Blizzard-related gets a little less annual this year. The company has decided to hold the next convention in 2013 to focus on finishing Diablo III, StarCraft II: Heart of the Swarm, and World of Warcraft: Mists of Pandaria and the 2012 Battle.net World Championship.
Some people like eSports. Others think the idea of broadcasting competitions of people going at it in Starcraft 2, Black Ops or Halo: Reach won’t ever get mainstream media attention. But it turns out that it may not be necessary, if the new numbers released by the Major League Gaming promotion are any indication.
Over the weekend, Dreamhack Winter 2011 — the largest LAN party in the world — went down in Sweden. Here’s what it looked like.
It’s been making the rounds that YouTube’s looking to ramp up the production of home-grown original content for users to consume. A report over at Forbes details what exactly will be airing on Start, the channel that centered on capturing the eyeballs of video game enthusiasts.
I’ve been fascinated with eSports for most of the nearly seven years I’ve been writing for Kotaku.