News

Valve’s Not Getting Into Competitive Fighting Games Yet

Now, more than ever, Valve Software seems to be getting serious about competitive gaming. The Team Fortress and Portal developer snapped up DotA: All-Stars developer “IceFrog” to create a sequel to that intensely competitive MOBA game. It’s also focusing on the competitive side of the next Counter-Strike and adding new Steam features tailored to e-sports.


August 16, 2011
Uncategorized

These Are The Best Pokémon Trainers In The World

Thousands of fans flocked to San Diego, California this weekend to determine which six trainers were destined to be the very best at the 2011 Pokémon World Championships.


PC

League Of Legends Season Two Flaunts The Largest Prize Pool In eSports History

In case anyone was looking for motivation to get involved in League of Legends‘ second season of competition, Riot Games has just presented five million convincing arguments in the form of the largest prize pool in eGaming history.


August 5, 2011
In Real Life

EVO Delivers Its Biggest Viewership Eva

More than two million viewers tuned in for the Evo 2011 World Finals last weekend, tournament organisers declared today.


July 13, 2011
News

StarCraft II And World Of Warcraft Competition Comes To A Head At BlizzCon 2011

If you thought competitive StarCraft II in a bar was wild, wait until you see it amidst a throng of thousands of fans at BlizzCon 2011, home of the 2011 Global Battle.net Invitational and the 2011 Global StarCraft II League October Final.


July 7, 2011
News

Pro Gaming Fans Rush To Pro Gaming’s Defence

Yesterday, I wrote a post tweaking 27-year-old professional gamer David “Zaccubus” Treacy for his comments in an interview with Alienware, mostly for what seemed like an attempt to blame pro gaming’s lack of success in the mainstream on “cheesy” television productions. It sounded defensive, especially since, well, I don’t see the appeal of eSports at all.


March 30, 2011
In Real Life

An English Voice For Korea’s StarCraft Madness

Korea is bonkers for StarCraft. So bonkers that we often quarantine the country’s love for the game as something to be avoided and/or ridiculed. Yet little by little, the Korean StarCraft scene is getting its dues overseas.


March 5, 2011
PC

The Sacrifices Of StarCraft II Made In The Name Of Sports

StarCraft II could have been a prettier game, with massive Zerg Ultralisks and screen-filling Protoss Motherships. It could have been stuffed with new units like the Cybercat and Hercules transport ship. Blame designer Dustin Browder and eSports for making StarCraft II what it is: clear, simple, uncertain and a game that demands skillful players.


October 1, 2010
News

ACL/BAM/WCG Weekend Of Pain

Kotaku AU

With the Australian Cyber League‘s first Halo: Reach LAN in Brisbane, Battle Arena Melbourne at the same time, and the World Cyber Games finals kicking off, a lot is being decided this weekend in the world of eSports. Our CS1.6 and FIFA 10 representatives are off to a good start overseas. Click through for details of your local events, and the first lot of WCG results.


September 28, 2010
News

Battle Arena Melbourne This Weekend

Kotaku AU

Melbourne’s biggest fighting game tournament of the year is coming up. If you think you’re good enough to compete with the city’s best in any of the below games, or just want to hang out with like-minded fighting gamers while watching some freakish skill, you can head to the event either Saturday or Sunday.