- Dishonored's Party Level Rewrote The Rules Of Stealth Games
- Sony Won't Explain What's Up With PS1/PS2 Games On PlayStation Now
- Sony Trashes EA's New Access Program
- The Story Of The Most Disgustingly Cute Video Game Ever Made
- For One Night, The Last Of Us Was A Musical
- What We Want Changed After Destiny's Beta
MeteoEarth on Android, Hit 'n' Run on iOS and more.
Wait, I thought this iPad game was about graphics, not feelings.
Guess the game!
Tell Us Dammit
Tell us stuff?
While You Were Sleeping
Stuff you might have missed...
Talk Amongst Yourselves
Talk about things. And stuff.
Modern Combat 5 does nothing new, but it does old really well.
Beautiful Widgets Pro on Android, Bloodstroke on iOS and more.
Guess the game!
The Big Question
Big questions. Two answers.
I’d never played a Grand Theft Auto before. I mean, I understood the draw, but ever since I’d played Mafia, I felt no beckon to follow The Sopranos through an open-world Manhattan de-make. Wise guy this, blip-blap that. The whole rigamarole sounded like a chore, really. On top of that, my new girrrrrrrrlfriend and I clearly had better things to do.
In line for Nintendo’s booth, Terence Polk checked his smartphone and chitchatted about what he’d come to review. “Super Mario 3D Land,” he said, because he was sceptical — not because he was thrilled by what he’d seen in Nintendo’s presentation. It was the second day of E3. In Winston-Salem, North Carolina.
In DmC, the new reboot of Capcom’s Devil May Cry series, hero character Dante is the offspring of an angel mother and demon father. He looks human but is of another breed altogether, a species of celestial rarity called nephilim who are incredibly powerful.
With respect and admiration for, if not apologies to, the late Ernie Harwell, here’s something adapted from his famous Induction Day speech at the National Baseball Hall of Fame, Aug. 2, 1981, which itself was adapted from this 1955 essay.
Editor’s Note: In my sports column Sunday, I noted a rather significant change to the control system in NBA 2K13 and pondered why sports video games remake their controls more often than other genres, including series that are now releasing annually. Zack Hiwiller, himself a former designer of sports video games, sheds a good deal of light on this issue in the following response. — Owen Good
The Commodore 64 turns 30 today. Reams of copy have been written in tribute to this machine. It wasn’t the first personal computer, but it truly was one that democratized them to millions of middle-class households. Releasing in August, 1982, it stepped into the breach a year later, when console video gaming, as we knew it then, utterly collapsed.
Three days home, sick, with the complete understanding and sympathy of my employer. Fully conscious and ambulatory, with some grade-A camaro-drivin’, country-music-songwritin’, shirtless-guy-on-COPS prescription narcotics on the bathroom sink. Can’t go outside and enjoy this nice day, cause I’m sick. Can’t work, I’m sick. Can’t brush my teeth, put on deodorant or underpants or mow the lawn or call my mum, sick.