News

Video Game Helps People Forge Stronger Relationships… With Pigs

We breed them, kill them, cook them. Millions of man-hours have been spent flinging Angry Birds at them, but has anyone ever tried playing video games with them? A team of livestock ethics researchers and game designers in the Netherlands is doing just that with Pig Chase.


July 12, 2011
Mobile

The Authoritarian Control Of Labour In Tiny Tower

While playing Tiny Tower, do you worry about your Bitizens’ happiness, or ignore them in favour of staffing your shops? Blogger Jorge Albor at popmatters.com examines the Marxist implications of doing well in Tiny Towers.


May 3, 2011
PC

Portal 2′s Purpose Is Joy. What Is The Purpose Of Your Favourite Game?

Aristotle, in the Nicomachean Ethics, plainly states that the aim, end, or goal of a thing is its good. Each thing is directed toward some greater good, and we, as people must seek to understand what that good is. The efforts of the Nicomachean Ethics are to understand the good and attain it, not for an individual alone, but for a whole people or state.


February 3, 2011
PC

The Case Of The Identical Rabbit Games

There are two ways to buy a game about a violent rabbit on Apple’s Mac store. You could pay the game’s creators $US10 or you could buy the version that is making them angry. That one costs two bucks.


November 10, 2010
News

Teaching Robots To Behave Ethically

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While other researchers are busy teaching robots how to lie, professor Susan Anderson and her husband Michael have taught a robot how to behave ethically. I know which team is getting my research dollar.


May 7, 2010

Can Harry Potter Help Redeem Video Gaming’s Soul?

There are two ways that video games might corrupt the people who play them.


April 29, 2010

Kick-Ass And The Ethics Of Gameplay

The Need for Videogame Literacies


September 10, 2009
In Real Life

Electronic Arts Tests Journalists’ Greed With Cash

Not one to back away from controversy, Electronic Arts today mailed out real cheques payable to game reviewers for $US200.


November 22, 2008
News

Eidos Trying To Fix Tomb Raider: Underworld Metacritic Scores

Eidos UK’s PR firm has confirmed that British sites planning on posting Tomb Raider: Underworld reviews with less than an 8.0 score are being asked to hold off posting them until Monday. The news originally game from a twitter post from Gamespot UK journalist Guy Cocker, relaying a call he received voicing that very request. A representative from the PR firm Barrington Harvey spoke to Videogaming247 this morning. “That’s right. We’re trying to manage the review scores at the request of Eidos.”

When asked why, the spokesperson said: “Just that we’re trying to get the Metacritic rating to be high, and the brand manager in the US that’s handling all of Tomb Raider has asked that we just manage the scores before the game is out, really, just to ensure that we don’t put people off buying the game, basically.”


June 20, 2008
Uncategorized

Game Reviewers’ ‘Seven Deadly Sins’

You guys are so mean to game reviewers. In sincerity, though, as games themselves seem to be creatures of far more depth than they once were, the role of the game reviewer has come under increasing scrutiny. I like to think that we’re all trying to do the best, most ethical and most useful work we can, and so there’s been a lot of talking amongst ourselves in the games press about what the ideal way of doing our jobs is.

Gus Mastrapa posits in his column at GameDaily that writing really well is the game reviewer’s highest calling, and he goes on to point out what he feels are the reviewer’s seven deadly sins – Measure, Dullness, Doubt, Diplomacy, Forgiveness, Purposelessness and Obsession.