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Goldeneye 007: Reloaded Special Missions Make You Roll Like Mi6

7:40AM August 18, 2011 | Mike Fahey

Like Mi6, like Mi6; aside from the singleplayer campaign and online multiplayer, the PlayStation 3 and Xbox 360 versions of Goldeneye 007: Reloaded will feature standalone missions that will task players with assault, elimination, stealth and defence objectives — like Mi6. More »


News

Activision Had Plans For High-Definition GoldenEye All Along

9:00AM July 25, 2011 | Owen Good

Depending upon the consoles you own, the bad news about GoldenEye: Reloaded may still be the good news. It is most definitely a high-definition remastering of last year’s title reboot on the Wii. But given the much larger shooter constituency on the PS3 and 360, and online multiplayer’s vastly greater viability on those consoles, that may be all the game needs. More »


Nintendo

Big-Headed Disney Costumes Bring Fun, Mayhem To Multiverse

12:00AM July 1, 2011 | Brian Crecente

There’s something inexcusably adorable about taking a virtual child, stuffing them into a big-headed, full-body Disney costume and then tossing them off a cliff. More »


News

GoldenEye Cheats Resurrect Big Head Mode

11:00AM November 15, 2010 | Owen Good

An intrepid Kotaku reader found three working cheat codes for GoldenEye 007 on the Wii, but so far we only know what two of them do. Update: The third unlocks Big Head mode (pictured) in local multiplayer. More »


Review: GoldenEye 007

4:00AM November 8, 2010 | Owen Good

The fat-chewing topic for hardcore gamers today who were the adolescents of the 1990s has been GoldenEye, the seminal Nintendo 64 shooter. Why can’t they bring it to a modern console? Finally, “they” have. But it’s neither reboot nor remake. More »


The Mods And Modes Of GoldenEye 007

2:40AM September 28, 2010 | Mike Fahey

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Take a look at the tools players will have at their disposal to create more than 200 multiplayer game combinations in GoldenEye 007for the Wii. More »


News

Behind The Scenes With Goldeneye 007 Multiplayer

7:20AM September 23, 2010 | Mike Fahey

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How do you update one of the most beloved multiplayer console shooter experiences without ruining it completely? The devs at Eurocom show us how it’s done in this behind-the-scenes video. More »


News

Original GoldenEye Dev Has A Slight Issue With Remake

12:00AM September 4, 2010 | Luke Plunkett

Martin Hollis, who while with Rare was one of the men behind the original GoldenEye on the Nintendo 64, has some kind words to say about Activision, the publisher pushing the remake. More »


GoldenEye For Wii Is A Remake With Some Asterisks

8:30AM June 16, 2010 | Stephen Totilo

The news today that a new version of Nintendo 64 classic GoldenEye 007 was met with cheers at today’s Nintendo E3 press conference. I played the game. It’s good but it’s not the remake you may have thought it was. More »


Dead Space Extraction Preview: What The Wii Can Do

4:00AM July 23, 2009 | Stephen Totilo

When he wasn’t expressing excitement that one of the people attending his demo writes for legendary horror magazine Fangoria, the executive producer of Dead Space Extraction was letting us experience EA’s bravest Wii game. These devs like the gore. More »