Sony has applied for a strange little patent that streamlines the process via which online friends in an MMO can meet up in the real world and become real friends.
One of the longest-running subscription-based massively multiplayer online role-playing games has finally succumbed to the sweet, sweet lure of the microtranscation-based business model, as EverQuest celebrates its 13th anniversary by going free-to-play.
After nine years of operating in a quiet corner away from prying mainstream gaming eyes, the PlayStation 2-based EverQuest Online Adventures will cease to be come March 29, along with Cosmic Rift, Infantry and Star Chamber: The Harbinger Saga. Let us read up on these games on Wikipedia and then have a moment of silence in their memory.
These days you can tell you play too much of Sony Online Entertainment’s massively multiplayer online role-playing game EverQuest by the simple fact that you play it at all. Ten years ago, when hundreds of thousands of people played the game on a regular basis, there were different standards of measurement.
After more than a decade of dedicated fans paying a monthly fee to adventure in the lands of Norrath, the massively multiplayer online role-playing game that got the MMORPG ball rolling back in 1999 is going free-to-play come March.
In video game years, Everquest II‘s like the great grandpa to newer MMOs like The Old Republic or Rift. Launched in 2004, it’s got a faithful community that’s still questing around on its servers but the game’s days of accruing new players month after month seems to have ended a while back.
EverQuest II ushers in a new age of player-created content with its new Dungeon Maker system, a ridiculously easy and entertaining way to amaze and kill your friends.
MMORPG EverQuest, which launched in 1999, is plagued with cheaters. Sony Online Entertainment is fed up. So you better watch out, cheaters!
From the generic fantasy city of the original EverQuest to the grungy spires of EverQuest 2, the city of Freeport has never quite captured the spirit of being the home to everything evil on Norrath. Until now, that is.