Evolution Studios

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Motorstorm: Apocalypse Gets A Huge Update, Move Support

5:40AM August 12, 2011 | Joshua Rivera

Don’t you worry, Evolution Studios plans to keep the end of the world going on for as long as possible. More »


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Motorstorm: Apocalypse Crashes Into Game Reviewers’ Hearts

4:00AM May 4, 2011 | Mike Fahey

After pausing to pay its respects to victims of Japan’s earthquake crisis, the latest Motorstorm races to store shelves today, but first it must navigate the assembled video game critics in the Motorstorm: Apocalypse Frankenreview. More »


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Motorstorm Apocalypse Delayed In North America

5:45AM March 19, 2011 | Michael McWhertor

After being delayed everywhere else, can’t say we didn’t see this one coming. PlayStation 3 disaster racer Motorstorm Apocalypse‘s post-quake release has been officially delayed in the US. No ETA yet, but it definitely won’t make its originally planned April 12 release.


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Motorstorm’s Apocalypse Dated

3:51AM January 14, 2011 | Mike Fahey

The apocalyptic fourth entry in Evolution Studios’ off-road racing series is only three months away, as Sony tags Motorstorm Apocalypse with an April 12 release date for North America.


Motorstorm Apocalypse Makes A 3D Believer Of Me

8:00PM August 21, 2010 | Mike Fahey

As I crossed the finish line after my fifth run through the latest Motorstorm Apocalypse track in 3D, I raised my arm in the air and let out a resounding, “Woot!” What did I have to celebrate? More »


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MotorStorm Apocalypse Is Urban Survival Racing

4:00AM June 11, 2010 | Mike Fahey

Evolution Studios brings MotorStorm to the Bay Area of California in MotorStorm Apocalypse, making urban areas suitable for off-road racing the only way the makes sense – total destruction. More »


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Sony To Bring In-House Racing Studios Together

7:30PM January 8, 2009 | Luke Plunkett

Sony have two in-house racing developers. Evolution Studios, who do MotorStorm, and SCEE Liverpool, who do WipeOut. Seems a bit silly having two teams doing the one genre, doesn’t it? Does to Sony.

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MotorStorm’s Target Render ‘Pissed Us Off A Lot’ Say Devs

10:20AM November 11, 2008 | Michael McWhertor

Evolution Studios lead designer Nigel Kershaw and creative director Paul Hollywood, responsible for the recent MotorStorm: Pacific Rift for the PlayStation 3, tell 1UP that the “infamous” E3 2005 trailer for the first MotorStorm “kind of pissed us off a lot.” Why? Well, for one thing, it wasn’t created by them and set the team up for “expectations about the rendering prowess that we were going to expose.”

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MotorStorm: Pacific Rift Review: A Festival of Mayhem

3:00AM November 7, 2008 | Owen Good

Last year’s MotorStorm gave PlayStation 3 owners a novel concept, a game that added context and surroundings much more compelling than you usually get in pick-up-and-play racers. Half the fun was the exquisitely hallucinated reason for it all, that there could actually be a beyond-extreme rally “festival” held in Utah’s Monument Valley, sort of like Sturgis meets Burning Man with loads more violent collisions and fatal wrecks. And, one assumes, crazy monkey sex in everyone’s tents at night.

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MotorStorm 2 Getting Weekly DLC, Eventually

8:40AM October 29, 2008 | Michael McWhertor

Owners of Motorstorm: Pacific Rift will have good reason to fire up their copies of the PlayStation 3 racer well after launch date, as Evolution Studios says it’s planning on releasing “something new to play with every week” much of it expected to be absolutely free. Since the title doesn’t ship to Evolution’s home turf until November, don’t expect anything this Thursday, though.

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