While I prefer the cooperative style of F.E.A.R. 3‘s Fucking Run multiplayer mode, competitive types should proudly wear the crown of Soul King, at least until someone shoots it off their head.
A gauntlet of enemies stands between your team and freedom. Behind you a rolling wall of instant death, relentlessly advances on your position. What do you do? You fucking run.
F.E.A.R. 3 (F.3.A.R. if you’re a dick) was originally planned for a summer 2010 release, then pushed to March, then pushed to May. Warner Bros Interactive Entertainment is pushing the PS3/PC/360 release yet again, to June 24 in North America, June 27 in Europe.
When John Carpenter tells you to Fu**ing Run, you better well fu**ing run. Warner Bros Interactive details the terrifying new multiplayer modes appearing in the third instalment of the paranormal first-person shooter F.E.A.R.
A pair of brothers tries to find their place in a town torn apart by the psychic influence of their tortured mother in F.E.A.R. 3, sure to be the feel-good game of the year.
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Here’s a look at two of the mechanised suits found in upcoming horror shooter F.E.A.R. 3.
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We know that F.E.A.R. 3 has an interesting take on cooperative play, and an even more interesting take on the word family. But let’s take a closer gander at the game in action.