F1

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Not All PS Vita Games Look Good

10:30PM September 26, 2011 | Brian Ashcraft

Take F1, for example. While Kotaku was wowed with WipeOut on the PS Vita, Codemaster’s racing effort leaves a lot to be desired. More »


In Real Life

The $US50,000 Steering Wheels Of Formula 1

5:30AM March 26, 2011 | Justin Hyde

It wouldn’t be Formula 1 without some kind of constant friction between racers, team owners and organisers, and this year’s kerfuffle involves steering wheels that force drivers to push more buttons than a 747 pilot having a seizure. More »


In Real Life

Can A Video Game Make You Into An Elite Race Driver?

5:00AM November 29, 2010 | Owen Good

iRacing is an extremely realistic racing simulator. Its top driver won $US10,000, despite never driving over 100 mph in real life. Top Gear put him in an open-wheel racer to see if digital skills translate to real racing prowess. More »


News

Let’s Look At Gran Turismo 5′s X1 Prototype

11:00PM October 21, 2010 | Brian Ashcraft

This car is a virtual dream. But it’s pedigree is very real. More »


News

Real F1 Vs Video Game F1

8:00PM September 10, 2010 | Brian Ashcraft

newVideoPlayer( {"type":"video","player":"http://www.youtube.com/v/G7Lh379HVYk&hl=en&fs=1&fmt=22","customParams":[] ,"width":570,"height":400,"ratio":0.824,"flashData":"","embedName":null,"objectId":null,"noEmbed":false,"source":"youtube","wrap":true,"agegate":false} );

On the left is on-board camera footage of the Korean Grand Prix. On the right? More »


News

Codemasters To Release Two Formula 1 Games

8:30PM April 24, 2009 | Luke Plunkett

While we’ve long known Codemasters have been working on a new Formula 1 game – and also that it would be serious – the company have today come out and made some official announcements. More »


Uncategorized

GPS Tech To Update Driving Games With Real-Time Info

9:30PM July 24, 2008 | Luke Plunkett

Picture this. You’re playing a Formula 1 game on the TV in your bedroom, while in the living room, another TV is set to a real, actual Formula 1 race. And you’re racing the same cars, in the same positions, at the same speed, as they’re going on the TV. Impossible? Probably, but that’s not going to stop iOpener from trying. They claim that through a combination of “Differential GPS and an Inertial Management Unit” attached to a competitor, a car’s location on the track and current speed can be relayed back to a game in around five seconds. iOpener are in talks with six developers at the moment, and hope to have the system implemented in a retail game as early as this holiday season.

Real racing in the virtual world [BBC, via Gizmodo]

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Uncategorized

Relax, Codemasters’ F1 Game Is A Sim

8:30PM July 8, 2008 | Luke Plunkett

Despite the fact the last few Sony F1 games were fairly forgettable, some people are worried now that Codemasters hold the Formula 1 licence. Worried they’ll make a forgettable game. Worried that, being Codemasters – the team behind Grid and Dirt – their F1 game will be some kind of arcade racer. Well it won’t! Responding to such fears on the official boards, the official response from Codies is:

GRID and DiRT are aimed at an arcade audience and they do that very well. F1 has different requirements and will get a completely different treatment from our in-house team, including full on sim options, physics, rules and regs etc. We will also have arcade requirements catered for as well. How this will be split we do not know yet, but split it will be.

No word on whether they’ll also include team spying and nazi sex dungeons, but we can only hope.

This is the End of F-1 game! [Codemasters, via Voodoo Extreme][Pic]

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