News

When Mega Man Meets The Dark Ages

CGHUB’s CharacterFORGE challenged artists to redesign Mega Man heroes and villains in the vein of dark-age fantasy characters, and the results so far are truly epic. See if you can tell which character is represented in these pics.


February 16, 2010
News

Square Enix Keeps Answering Possible FFVII Remake Questions

Because, well, people keep asking Final Fantasy XIII producer Yoshinori Kitase about it. And since he’s a polite guy, he keeps answering those questions. Aw, that’s nice of him!


October 24, 2009
News

Free Dark Elves In Every Blood Bowl

The PC adaptation of the Games Workshop board game that put the fantasy in fantasy football is getting a free dose of hot Dark Elf action next month.


August 18, 2009
In Real Life

What Do You Mean It’s Not Worth Localising Yakuza 3?

Time for more Fantasy! This week, we look at Sega’s Yakuza 3, a game many of you would like to play, but which Sega seem intent on never releasing in the West.


August 12, 2009
News

If Only There Were PS2 Games On The PSN…

Do you dream about things? We don’t. Dreaming is for dreamers. We prefer to spend our spare time thinking merely of things that should be, but are not.


June 18, 2009

Dressing Up In Pangya PSP

Tomy takes us through some of the multifarious ways you can dress up your adorable anime golfers in the upcoming Pangya: Fantasy Golf for the PlayStation portable.


December 19, 2008
Uncategorized

I’m So Sorry – If Oblivion Was a Music Video

I tried my best to avoid ever sharing this epic creation by Chris Dane Owens, but someone at Bethesda thinks it’s a good representation of what Oblivion would look like as a music video.


March 2, 2008
Uncategorized

The Making of Dwarf Fortress

Gamasutra has a lengthy (10 page) but interesting interview up with Tarn Adams, the programmer behind Dwarf Fortress. The interview touches on a lot of issues: the history of Dwarf Fortress and how it came to be, game mechanics, the follow that’s sprung up in the game’s wake …

What’s left to answer is why’d we be so into doing a fantasy game. That’s probably the same as everybody else: Tolkien, D&D, myths, and of course, the movie Beastmaster. (We like the part where the evil priest is like, “You’ll be sacrificed to ‘The God of AAaa,’” like they didn’t even bother thinking of a name, just powering through on the power of their badarsedness.) But there were all kinds of things like that. In the movies, books, the arcade, PC, consoles, we were surrounded by that sort of thing.

It’s an interesting, if lengthy, interview and worth a read through. The community that’s sprung up around the game is almost as interesting as the game itself, especially the bits and pieces that have become popular outside the Dwarf Fortress community.

The Making Of Dwarf Fortress [Gamasutra]