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<channel>
	<title>Kotaku Australia &#187; far cry</title>
	<atom:link href="http://www.kotaku.com.au/tags/far-cry/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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			<item>
		<title>Far Cry Trailer Does Not Make Us Cry</title>
		<link>http://www.kotaku.com.au/2009/11/far-cry-trailer-does-not-make-us-cry/</link>
		<comments>http://www.kotaku.com.au/2009/11/far-cry-trailer-does-not-make-us-cry/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 06:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[uwe boll]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367433</guid>
		<description><![CDATA[ Released in Germany back in 2008, Uwe Boll&#8217;s cinematic adaptation of the video game Far Cry is now making its way to home video. Here&#8217;s the DVD trailer, recently posted by IGN.

Looks like something I saw on VHS back in 1987 &#8212; not that that&#8217;s a bad thing!
Uwe Boll&#8217;s Far Cry Movie Trailer [/Film]
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_farcry.jpg" alt="" class="right" /> Released in Germany back in 2008, Uwe Boll&#8217;s cinematic adaptation of the video game Far Cry is now making its way to home video. Here&#8217;s the DVD trailer, recently posted by IGN.<span id="more-367433"></span></p>
<p><object id='ignplayer' width='570' height='360' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'><param name='movie' value='http://media.ign.com/ev/embed.swf'><param name='allowfullscreen' value='true'><param name='allowscriptaccess' value='always'><param name='bgcolor' value='#000000'><param name='flashvars' value='vgroup=far_cry_trl_111709&#038;object=41629'></object></p>
<p>Looks like something I saw on VHS back in 1987 &mdash; not that that&#8217;s a bad thing!</p>
<p><a href="http://www.slashfilm.com/2009/11/17/uwe-bolls-far-cry-movie-trailer/">Uwe Boll&#8217;s Far Cry Movie Trailer</a> [/Film]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/far-cry-trailer-does-not-make-us-cry/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Steam Weekend Deal: Four Ubisoft Classics For $10</title>
		<link>http://www.kotaku.com.au/2009/03/steam_weekend_deal_four_ubisoft_classics_for_10-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/steam_weekend_deal_four_ubisoft_classics_for_10-2/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 16:00:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bargains]]></category>
		<category><![CDATA[beyond good & evil]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/steam_weekend_deal_four_ubisoft_classics_for_10-2.html</guid>
		<description><![CDATA[
Steam concludes its week long sale salute to Ubisoft by offering four classic titles from the publisher for just under US$10, including Beyond Good and Evil and the original Far Cry.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/english.jpg" alt="" /></p>
<p>Steam concludes its week long sale salute to Ubisoft by offering four classic titles from the publisher for just under US$10, including Beyond Good and Evil and the original Far Cry.</p>
<p><!-- Gawker Tags/Categories: steam, &#038;, beyond, cry, dealtaku, evil", far, good, pc, sale, ubisoft --><br />
<span id="more-332312"></span>
<p>The four Ubisoft titles &#8211; Beyond Good and Evil, Far Cry, Dark Messiah of Might &#038; Magic, and IL-2 Sturmovik: 1946 &#8211; generally sell for $9.99 a piece, but for this weekend and this weekend only, Steam is cutting us a deal. Any one of these titles is worth the full price, so getting all four for a 10-spot is a damn good deal. Perhaps this is my weekend to finally finish playing through the original Far Cry and stop lying about it to impress the ladies. </p>
<p><a href="http://store.steampowered.com/sub/1511/">Ubisoft Classic Pack</a> [Steam - Thanks Mason!]</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Spend Two Days With Uwe Boll In LA This Week</title>
		<link>http://www.kotaku.com.au/2008/12/spend_two_days_with_uwe_boll_in_la_this_week-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/spend_two_days_with_uwe_boll_in_la_this_week-2/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 17:30:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[film festival]]></category>
		<category><![CDATA[los angeles]]></category>
		<category><![CDATA[uwe boll]]></category>
		<category><![CDATA[you'll shoot your eyes out]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/spend_two_days_with_uwe_boll_in_la_this_week-2.html</guid>
		<description><![CDATA[ Whether you are morbidly curious or just a glutton for punishment, there&#8217;s no finer place to be in Los Angeles on Wednesday and Thursday than the Uwe Boll Film Festival at the Downtown Independent. 
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/uwebollff.jpg" class="left"/> Whether you are morbidly curious or just a glutton for punishment, there&#8217;s no finer place to be in Los Angeles on Wednesday and Thursday than the Uwe Boll Film Festival at the Downtown Independent. </p>
<p><!-- Gawker Tags/Categories: you'll shoot your eyes out, cry", events, far, film festival, los angeles, uwe boll --><br />
<span id="more-319146"></span>
<p>The two day long festival will feature a wide variety of famed video game movie director Uwe Boll&#8217;s greatest hits, culminating in the world premier of Boll&#8217;s Far Cry movie, with a pre-showing Q&#038;A session with the man himself. Not only will you get to see his video game fare in the form of In the Name of the King and Alone in the Dark, you&#8217;ll also get a look at his revenge pictures Seed and Heart of America. As if this wasn&#8217;t enough motivation, the Downtown Independent will also be premiering Uwe Boll&#8217;s Tunnel Rats on Friday &#8211; soon to be a majorly bad video game! </p>
<p>Hit the link for the full details. We&#8217;d attend ourselves, but we have about 20,000 other things we have to get done on our Things to Do list before we hit &#8220;Attend Uwe Boll Film Festival&#8221;.<br /> <a href="http://www.downtownindependent.com/events/boll-film-festival"><br /> Uwe Boll Film Festival </a> [Downtown Independent - Thanks John]</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Far Cry 2 Lands On Steam, But Only For North America</title>
		<link>http://www.kotaku.com.au/2008/10/far_cry_2_lands_on_steam_but_only_for_north_america-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/far_cry_2_lands_on_steam_but_only_for_north_america-2/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 23:20:05 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[far cry 2]]></category>
		<category><![CDATA[only ubisoft]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/far_cry_2_lands_on_steam_but_only_for_north_america-2.html</guid>
		<description><![CDATA[Hey, kids. Far Cry 2 is out. Ubisoft has shipped the PC, PlayStation 3 and Xbox 360 versions of the game to retail stores, letting you shoot things in Africa with really excellent foliage. Valve also got in touch with us to let us know that the Steam version has hit the tubes, with one [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/far_cry_2.jpg" class="postimg center" style="display:block;float:none;" />Hey, kids. <em>Far Cry 2</em> is out. Ubisoft has shipped the PC, PlayStation 3 and Xbox 360 versions of the game to retail stores, letting you shoot things in Africa with really excellent foliage. Valve also got in touch with us to let us know that the Steam version has hit the tubes, with one caveat: it&#8217;s for the U.S., Canada and Mexico only.</p>
<p><span id="more-311768"></span>
<p>Hey Ubisoft, we&#8217;d really love it if you could work out some arrangement that lets, say, Australian and Japanese Steam members have access to the game via the service. Just a polite request!</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Oh Noes: Far Cry Releasing in Germany Only</title>
		<link>http://www.kotaku.com.au/2008/09/oh_noes_far_cry_releasing_in_germany_only-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/oh_noes_far_cry_releasing_in_germany_only-2/#comments</comments>
		<pubDate>Sat, 20 Sep 2008 23:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[uwe boll]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/oh_noes_far_cry_releasing_in_germany_only-2.html</guid>
		<description><![CDATA[Kidding! We mean the piece-of-shit movie Uwe Boll is making under the same title. It has a Germany-only release date of Oct. 2, at least according to the press kit Big Download dug up. But still, big month for Uwe: Postal&#8217;s out on DVD, he&#8217;s got a game coming out, 1968 Tunnel Rats, which nevertheless [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/2008/09/custom_1221937325818_boll.jpg" class="postimg left"/>Kidding! We mean the piece-of-shit movie Uwe Boll is making under the same title. It has a Germany-only release date of Oct. 2, at least according to the <a href="http://www.boll.ag/moviesales/flyer/FarCry_Presseheft.pdf">press kit Big Download dug up</a>. But still, big month for Uwe:<a href="http://www.kotaku.com.au/games/2008/08/postal_movie_out_on_dvd__everybody_hide-2.html"> Postal&#8217;s out on DVD</a>, he&#8217;s got a game coming out, <em><a href="http://www.kotaku.com.au/games/2008/09/first_look_at_uwe_bolls_new_video_game-2.html">1968 Tunnel Rats</a></em>, which nevertheless sounds like the name of some second-division Bundesliga team. I wonder though, if he makes a movie based on the game of 1968 Tunnel Rats, would that be like a dog eating and then crapping its own turd?</p>
<p><a href="http://news.bigdownload.com/2008/09/18/far-cry-movie-premieres-october-2-in-germany/">Far Cry Movie Premieres Oct 2 in Germany</a> [Big Download]</p>
<p> <span id="more-307096"></span></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Far Cry 2 Is Not Ubisoft Trying To Outdo Crysis</title>
		<link>http://www.kotaku.com.au/2008/05/far_cry_2_is_not_ubisoft_trying_to_outdo_crysis-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/far_cry_2_is_not_ubisoft_trying_to_outdo_crysis-2/#comments</comments>
		<pubDate>Fri, 30 May 2008 12:40:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[crysis]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[far cry 2]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/far_cry_2_is_not_ubisoft_trying_to_outdo_crysis-2.html</guid>
		<description><![CDATA[ Far Cry was developed by PC developer Crytek. Crytek made Crysis, and that game is very, very pretty. But Crytek isn&#8217;t doing Far Cry 2 &#8212; Ubisoft is! The photorealism of Crysis must be somewhat intimidating, even for Ubisoft. But the Far Cry 2 developer is going a different direction. Says the game&#8217;s art [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/05/Vacation-Smallest.jpg" class="postimg center"   style="display:block;"/> <i>Far Cry</i> was developed by PC developer Crytek. Crytek made <i>Crysis</i>, and that game is very, very pretty. But Crytek isn&#8217;t doing <i>Far Cry 2</i> &mdash; Ubisoft is! The photorealism of <i>Crysis</i> must be somewhat intimidating, even for Ubisoft. But the <i>Far Cry 2</i> developer is going a different direction. Says the game&#8217;s art director Alex Amancio:</p>
<blockquote><p>Very early on we knew that we wanted to go a completely different direction. Instead of going for the tropical island and trying to go for hyper realism, we changed the setting. First of all we wanted to have a really, really credible environment, but we didn&#8217;t want to replicate anybody&#8217;s vacation photos.</p>
</blockquote>
<p>Probably smart. Who wants to play somebody&#8217;s vacation photos anyway?</p>
<p><a href="http://www.computerandvideogames.com/article.php?id=189952">Far Cry 2 Different</a> [Ubisoft] [<a href="http://www.businessweek.com/careers/managementiq/archives/Vacation-Smallest.jpg">Pic</a>]</p>
<p><span id="more-291315"></span></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Custom Video Games Training American Spies</title>
		<link>http://www.kotaku.com.au/2008/04/custom_video_games_training_american_spies-2/</link>
		<comments>http://www.kotaku.com.au/2008/04/custom_video_games_training_american_spies-2/#comments</comments>
		<pubDate>Sat, 26 Apr 2008 19:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[military]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/04/custom_video_games_training_american_spies-2.html</guid>
		<description><![CDATA[ Fascinating article on Wired.com &#8212; the U.S. Defence Intelligence Agency, the Pentagon&#8217;s CIA counterpart, just paid $2.6 million for three custom video games to train its entire analyst corps, young and old. So, you want to bitch about $US60 titles on the Xbox, think of that next time. Plus, these games are bereft of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://kotaku.com/assets/resources/2008/04/spy_games_630px.jpg"><img src="http://kotaku.com/assets/resources/2008/04/spy_games_630px-thumb.jpg" class="left" /></a><br /> Fascinating article on Wired.com &mdash; the U.S. Defence Intelligence Agency, the Pentagon&#8217;s CIA counterpart, just paid $2.6 million for three custom video games to train its entire analyst corps, young and old. So, you want to bitch about $US60 titles on the Xbox, think of that next time. Plus, these games are bereft of squad-based FPS tactics or any real arcade action. They&#8217;re designed to get to the heart of epistemology, which is, in essence, how you know what you know, and in these three cases, it&#8217;s how to assess a threat or judge the quality of information.</p>
<p><!-- Gawker Tags/Categories: far cry, military, news, spies, training, wired --><br />
<span id="more-286995"></span>
<p>The three titles are called Rapid Onset, Sudden Thrust and Vital Passage, which is a Freudian trilogy if I&#8217;ve ever heard one. Seriously, the DIA&#8217;s Bruce Bennet told Wired that the games are more effective than day-long powerpoint torture sessions at getting training and a message across. And I can dig that.</p>
<p>DIA aren&#8217;t the only ones using video games to train analysts. The Army has a game training interrogators that is entitled &#8220;Intelligence and Electronic Warfare Tactical Proficiency Trainer Human Intelligence Control Cell,&#8221; which is based on Far Cry&#8217;s architecture.</p>
<p>Fascinating and enjoyable read, of course. And, ulterior motive, I know someone who also might kinda sorta do spooky intelligence shit and that person&#8217;s monitored my Interwebs traffic before, so I&#8217;m wondering how soon after I post this that I&#8217;ll get an email from &#8230; oh Holy Jesus that was fast.</p>
<p><a href="http://www.wired.com/politics/security/news/2008/04/spy_games?currentPage=2">US Spies Use Custom Video Games to Learn How to Think</a> [Wired]</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Far Cry Movie Trailer Is Par For The Course For Uwe Boll</title>
		<link>http://www.kotaku.com.au/2008/02/the_far_cry_movie_trailer_is_par_for_the_course_for_uwe_boll-2/</link>
		<comments>http://www.kotaku.com.au/2008/02/the_far_cry_movie_trailer_is_par_for_the_course_for_uwe_boll-2/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 04:01:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[movies]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/02/the_far_cry_movie_trailer_is_par_for_the_course_for_uwe_boll-2.html</guid>
		<description><![CDATA[
This trailer for Uwe Boll&#8217;s film adaptation of Far Cry is sure to put asses in movie theater seats.  Snappy catchphrases in the making like &#8220;I haven&#8217;t said anything about being simple&#8221; and the gleaming star power of Til Schweiger are going to go a long way to ensuring that Crytek&#8217;s game becomes a [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=30630"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=30630" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></p>
<p>This trailer for Uwe Boll&#8217;s film adaptation of <em>Far Cry</em> is sure to put asses in movie theater seats.  Snappy catchphrases in the making like &#8220;I haven&#8217;t said anything about being simple&#8221; and the gleaming star power of Til Schweiger are going to go a long way to ensuring that Crytek&#8217;s game becomes a massive blockbuster. Is it me or is there an out of place punch-in-the-face sound effect near the end?</p>
</param></param></param></param> <span id="more-277657"></span></p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Crytek Talks Crysis 2, Far Cry Movie and CryEngine 2</title>
		<link>http://www.kotaku.com.au/2008/02/crytek_talks_crysis_2_far_cry_movie_and_cryengine_2-2/</link>
		<comments>http://www.kotaku.com.au/2008/02/crytek_talks_crysis_2_far_cry_movie_and_cryengine_2-2/#comments</comments>
		<pubDate>Sat, 09 Feb 2008 02:06:25 +0000</pubDate>
		<dc:creator>Kotaku US Edition</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cevat yerli]]></category>
		<category><![CDATA[crysis]]></category>
		<category><![CDATA[crysis 2]]></category>
		<category><![CDATA[far cry]]></category>
		<category><![CDATA[gdc 2008]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[monte carlo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/02/crytek_talks_crysis_2_far_cry_movie_and_cryengine_2-2.html</guid>
		<description><![CDATA[
By John Gaudiosi
MONTE CARLO&#8211;Cevat Yerli, co-founder, president and CEO of German game developer Crytek, recently was a featured speaker (for the second year running) at Imagina 2008, the annual 3D technology conference in Monaco. Following his discussion on the lessons learned from developing Far Cry and Crysis on CryENGINE and CryENGINE 2, he spoke about [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/02/yerlimant.jpg" class="postimg left" /></p>
<p><strong>By John Gaudiosi</strong></p>
<p><em>MONTE CARLO</em>&#8211;Cevat Yerli, co-founder, president and CEO of German game developer Crytek, recently was a featured speaker (for the second year running) at Imagina 2008, the annual 3D technology conference in Monaco. Following his discussion on the lessons learned from developing Far Cry and Crysis on CryENGINE and CryENGINE 2, he spoke about the changing face of game development.</p>
<p>Today&#8217;s landscape has fewer independent game studios, especially on the heels of Electronic Arts acquisition of Bioware and Pandemic. Along with Epic Games and id Software, CryTek remains one of the top independent game makers in the world today.</p>
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<p>&#8220;The challenge is in the balance of creativity versus funding,&#8221; said Yerli. &#8220;The increasing budgets, more demanding platforms and customer behavior makes it difficult to sustain as an independent company. However, at the same time, new opportunities arise such as in casual online games, but also on games that are on simpler platforms such as Nintendo Wii, Xbox Live or Playstation Networks in the form of smaller game experiences, including but not limited to arcade experiences. I believe (digital distribution) is an opportunity to sustain independence and successful titles through these channels may even be more commercially lucrative than titles released through traditional retail business.&#8221; </p>
<p> Other opportunities for development include mobile platforms and the professional modding communities. Yerli said the mod community for Crysis (www.crymod.com) is quite active. He added that &#8220;if a team would excel with a certain quality development, we would consider it as a professional product.&#8221;</p>
<p>The advantages of being independent in today&#8217;s game world is having full creative ownership of one&#8217;s intellectual properties and the ability to be flexible with which direction to explore next, according to Yerli.</p>
<p>When asked if Crytek would be open to being acquired by a big publisher one day, he responded, &#8220;If it were a cultural fit, yes, but we would have strong requirements in addition.&#8221;</p>
<p>But at this stage, having founded the studio in 1997, Yerli said he doesn&#8217;t really think about leaving his independent state, although the studio has been approached numerous times since releasing the hits Far Cry and Crysis.</p>
<p>In addition to creating original IP, Crytek is building a business around its technology, but at a slower pace, at least for now, than companies like Epic Games and id Software.</p>
<p>&#8220;CryEngine 2 is actively being licensed, but at a lower frequency, intentionally, to fulfill our obligations, to learn from this and to sustain a qualitative landscape,&#8221; said Yerli. &#8220;With GDC we will start looking into a multi-platform offering of CryEngine 2, which was the biggest demand so far and the single biggest difference between us and the competition. With CryEngine 2 now running on multiplatform, we offer the most complete 3D engine qualitatively and productively.&#8221;</p>
<p>After spending three years developing Far Cry and learning a lot from the process, Yerli is looking forward to the new game from Ubisoft, which is being developed in Montreal.</p>
<p> &#8220;I honestly love the game Far Cry 2 and its development, even though the only relevance from Far Cry to Far Cry 2 is its name,&#8221; said Yerli, referring to the new game&#8217;s realistic setting in Africa and the absence of any sci-fi elements. &#8220;Everything else seems to be a new game, which I am looking forward to play.&#8221;</p>
<p>Far Cry will also be heading to movie theaters&#8211;likely in 2009. Controversial film director Uwe Boll has wrapped the film version of Crytek&#8217;s original game. Yerli said that licensing the film rights to fellow German Boll was the right business decision at the right time and they had good talks with the director.</p>
<p> &#8220;Unfortunately, we have not been involved in the film since very early when it was a script,&#8221; said Yerli. &#8220;However, I think the script changed and improved radically since then, at least I hope it has, since I can&#8217;t wait to see the movie. It will be so exciting to watch the Far Cry movie.&#8221;</p>
<p> When asked about Boll&#8217;s other videogame adaptations, Yerli said he has mixed opinions.</p>
<p>&#8220;Most importantly, I would say he is financially successful,&#8221; said Yerli. &#8220;Critically, sure, they&#8217;re not the best movies, but he knows that, too.&#8221;</p>
<p>Since story was such a strong part of the development of Crysis&#8211;something Yerli admitted was not the case for Far Cry, which he said had a B-movie story line, the translation of Crysis to the big screen should be easier.</p>
<p>&#8220;A Crysis movie is definitely planned,&#8221; said Yerli. &#8220;We are in active talks already. I think we will close this topic before the end of this year.&#8221;</p>
<p> As a developer, Yerli said the goal is to mature into a multi-team studio with innovation and quality at its core. Currently, the team is looking into new challenges and also is evaluating Crysis 2, but nothing can be said and announced officially.</p>
<p>Given the fact that Far Cry took three years to make and Crysis four years, Yerli joked that the next game from the studio will be released in five years.</p>
<p>&#8220;No seriously, the biggest lessen learned from our previous games is to focus on efficiency in your organization,&#8221; said Yerli. &#8220;The deployment of this efficiency is critical. I believe we will release our next game quicker than Crysis, so I estimate a two to three year cycle.&#8221;</p>
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		<title>Far Cry 2 Won&#8217;t Ruin Itself With Mutants</title>
		<link>http://www.kotaku.com.au/2008/01/far_cry_2_wont_ruin_itself_with_mutants-2/</link>
		<comments>http://www.kotaku.com.au/2008/01/far_cry_2_wont_ruin_itself_with_mutants-2/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 12:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[far cry]]></category>
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		<description><![CDATA[Far Cry was great! Lazy tropical sunshine, garish shirts, great gunplay&#8230;oh, wait. No, then they bring in monsters, and the game is totally ruined. The balance, the fun, the bad-80&#8217;s-action-movie-vibe, all gone. So it&#8217;s not great. Thankfully Ubisoft, who are handling the development of the game&#8217;s sequel, are aware of this. And have promised not [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="DIEMUTANT.jpg" src="http://kotaku.com/assets/resources/2008/01/DIEMUTANT.jpg" width="463" height="347" class="postimg center" />Far Cry was great! Lazy tropical sunshine, garish shirts, great gunplay&#8230;oh, wait. No, then they bring in monsters, and the game is totally ruined. The balance, the fun, the bad-80&#8217;s-action-movie-vibe, all gone. So it&#8217;s <em>not </em>great. Thankfully Ubisoft, who are handling the development of the game&#8217;s sequel, are aware of this. And have promised not to do it again, with Far Cry 2 producer Lois-Pierre Pharand re-assuring us &#8220;Don&#8217;t expect mutants as some surprise later on&#8221;. Lois-Pierre, that is the best piece of Far Cry related news we&#8217;ve heard in years.<br />
<a href="http://www.computerandvideogames.com/article.php?id=179956">New Far Cry 2 details emerge</a> [Edge, via CVG]</p>
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