1:11PM Michael McWhertor | Remember Koei’s futuristic racer
Fatal Inertia? It was the one-time PlayStation 3 “exclusive” that missed that console’s launch, only to become an Xbox 360 “exclusive” by default, then re-announced for a release on Sony’s console, with the Koei Canada team constantly reminding us of the problems it was having with Unreal Engine 3. Still doesn’t ring a bell does it? Might have something to do with it being a middling racer, a poor man’s
WipEout that was met with a collective “meh”.
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