fiction

The Gaming Books You Must Read

This is embarrassing to admit, but I haven’t read much in the way of nonfiction books about video games. Don’t get me wrong: there’s some incredible work out there. In general, however, I’ve found that digging around for more books very quickly slides into work that is prohibitively technical, academic or both.


Borderlands Hits Shelves Tuesday — As A Novel

Borderlands has a novel due for release on Tuesday, entitled Borderlands: The Fallen. It’ll track the story of Roland, who represents the soldier class in the original game.


The Quantum Thief: An Excerpt

The Quantum Thief, released in the UK last year and in the US this month, is a heist story set in a future of marching cities, ubiquitous public-key encryption, people communicating by sharing memories, and a race of hyper-advanced humans who originated as massively multiplayer online role-playing game guild members.


Authors Come Together For L.A. Noire: The Collected Stories

There are a million stories in the naked city of Rockstar’s L.A. Noire, and the game can only tell so many. That’s why Rockstar has recruited eight of the thriller genre’s finest writers to create L.A. Noire: The Collected Stories.


How Virtual Cog-Driven Machines Made Game Of Thrones Awesome

Inspired by ancient self-operating machines and driven by clever computer animation, the opening credits for HBO’s Game of Thrones is packed with easter eggs and miniature marvels.


Random House Wants To Write Video Game Stories

The Random House Publishing Group is taking its storytelling expertise “one step further”, forming a group dedicated to crafting original story content for video games and collaborating with developers on existing IP. like Stardock’s Elemental: War of Magic.


Star Trek Online Takes Us To The Year 2383

Cryptic continues to expound on the future history of Star Trek Online, updating their game time line with the year 2383, in which the Romulans continue to fall apart and the Klingons get increasingly pissed.


2008 Interactive Fiction Competition Winners Announced

For the last 14 years the denizens of the USENET group rec.arts.int-fiction have been keeping the Text Adventure flag flying with hundreds of new games and an annual competition to find the best of the year’s crop. 2008 has seen 35 new entries with some real standouts both in quality of puzzles and a willingness to stretch the definition of text adventures/interactive fiction.