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	<title>Kotaku Australia &#187; fighting</title>
	<atom:link href="http://www.kotaku.com.au/tags/fighting/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Who Wrote Those Winning Tekken 6 Haikus?</title>
		<link>http://www.kotaku.com.au/2009/11/who-wrote-those-winning-tekken-6-haikus/</link>
		<comments>http://www.kotaku.com.au/2009/11/who-wrote-those-winning-tekken-6-haikus/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 23:00:16 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Competitions]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[giveaways]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[tekken 6]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366758</guid>
		<description><![CDATA[All last week we were giving away copies of the Tekken 6 Arcade Stick Edition on Xbox 360. To win, you had to write a Tekken-themed haiku. Let&#8217;s find out who wrote the best ones.
And here are the daily winners.
Monday&#8217;s winner is Tomasz, who made this brave admission:
Tekken with my bro;
He sat on the controller.
His [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_500x_t6franktop.jpg" alt="" class="left" />All last week we were giving away copies of the Tekken 6 Arcade Stick Edition on Xbox 360. To win, you had to write a Tekken-themed haiku. Let&#8217;s find out who wrote the best ones.<span id="more-366758"></span></p>
<p>And here are the daily winners.</p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-bundle/">Monday</a>&#8217;s winner is Tomasz, who made this brave admission:</p>
<p><em>Tekken with my bro;<br />
He sat on the controller.<br />
His ass cheeks beat me.</em></p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition/">Tuesday</a>’s winner is James, who pays tribute to his favourite Jackie Chan lookalike:</p>
<p><em>Play dead on the floor<br />
Snake to crane, crane to panther<br />
Lei, drunken master</em></p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-2/">Wednesday</a>’s winner is jawbreaker982, for this tragic tale:</p>
<p><em>Circuits fried. Small fire.<br />
Turns out I can&#8217;t build my own.<br />
Really need that stick.</em></p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-3/">Thursday</a>’s winner is Parabol, who speaks nothing but the truth:</p>
<p><em>she has chainsaw hands,<br />
jet pack rocket wings and boobs,<br />
no way she can lose.</em></p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-4/">Friday</a>&#8217;s winner is Lance McDonald, who made me a little sick in my mouth:</p>
<p><em>Wow, look at those boobs,<br />
Biggest so far in Tekken,<br />
Oh, Bob, I love you.</em></p>
<p>Congratulations everyone. I&#8217;ll be in touch later today to organise delivery of your prize.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/who-wrote-those-winning-tekken-6-haikus/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Reader Reviews: Tekken 6</title>
		<link>http://www.kotaku.com.au/2009/11/reader-reviews-tekken-6/</link>
		<comments>http://www.kotaku.com.au/2009/11/reader-reviews-tekken-6/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 04:00:23 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Hands On]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[reader reviews]]></category>
		<category><![CDATA[tekken 6]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366255</guid>
		<description><![CDATA[Do you have what it takes to get a review published right here on Kotaku? Sean does, as he repeatedly punches a kangaroo in the face.
Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.
And thanks to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/20.jpg" alt="" class="center" />Do you have what it takes to get a review published right here on Kotaku? Sean does, as he repeatedly punches a kangaroo in the face.<span id="more-366255"></span></p>
<p>Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.</p>
<p>And thanks to the very kind chaps at <a href="http://www.madman.com.au">Madman Entertainment</a>, purveyor of all kinds of cool, indie and esoteric film, the best reader review we publish each month will win a prize pack containing ten of the latest Madman DVD releases.</p>
<p>This review was submitted by Sean Orr. If you’ve played Tekken 6, or just want to ask Sean more about it, leave your thoughts in the comments below.</p>
<p><strong>Tekken 6</strong> (PS3)</p>
<p>The much anticipated addition to the Tekken series is finally here, the first of this console generation, and it&#8217;s looking good.</p>
<p><strong>Loved</strong></p>
<p><strong>Refinement:</strong> I&#8217;m yet to explore all the characters but my regulars and the older characters are much more refined, the moves are different, but they flow much better from one combo to another. </p>
<p><strong>Customisation:</strong> There is a large selection of customisation options, though it’s not endless as the box says. If you ever decide to play the rather small scenario campaign, you can unlock a lot of gear for the character(s) you use most.</p>
<p><strong>Visuals:</strong> The new pixel effects and player models look superb; it’s not crystal clear, but is still impressive.</p>
<p><strong>Fighting Stages:</strong> The new breakable walls and floors are a great addition to the fight, and it may take some time to learn where they all are and what it takes to break them.</p>
<p><strong>Hated</strong></p>
<p><strong>Load times:</strong> Yes, the wait to load a saved game at the start and to load each match and go back to the menu can be rather tedious, especially compared to previous Tekken games where load times were almost non-existent. </p>
<p><strong>Campaign Lag:</strong> During random moments in the campaign you may experience a bit of lag; it may just slow down for a second or two, but it&#8217;s still annoying nonetheless. </p>
<p>So far Tekken 6 has been a superb addition to the franchise &#8211; the over-the-top story included. I&#8217;ll certainly enjoy playing against some mates.</p>
<p>Reviewed by: Sean Orr</p>
<p><em>You can have your Reader Review published on Kotaku. Send your review to us at the <a href="mailto:editor@kotaku.com.au">usual address</a>. Make sure it’s written in the same format as above and in under 300 words &#8211; yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/reader-reviews-tekken-6/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>WIN! Tekken 6 Xbox 360 Arcade Stick Edition</title>
		<link>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-4/</link>
		<comments>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-4/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 23:00:03 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Competitions]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[giveaways]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[tekken 6]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366337</guid>
		<description><![CDATA[Today marks your final chance to win a copy of Tekken 6 and a wireless Hori arcade stick.
From Monday to Friday this week, we’ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art book and, of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_Lili_Nina.jpg" alt="" class="left" />Today marks your final chance to win a copy of Tekken 6 and a wireless Hori arcade stick.<span id="more-366337"></span></p>
<p>From Monday to Friday this week, we’ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art book and, of course, a copy of the game.</p>
<p>To win, you’ll need to once more impress us with your literary creativity. Yes, it’s haiku time again on Kotaku. We want you to write an ode to Tekken (or perhaps just fighting games in general) in haiku form. And the haiku form we’re counting is three lines of 5, 7 and 5 syllables.</p>
<p>Leave your haiku in the comments below. You must leave it before midnight today to be eligible for today’s draw. Check back tomorrow at 10am to see if you’ve won and, if you didn’t, to enter tomorrow’s draw with a brand new haiku.</p>
<p>Please note: As per usual, only one entry per day is allowed. If you leave multiple entries, only the first haiku will be considered.</p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-2/">Thursday</a>’s winner is Parabol, who speaks nothing but the truth:</p>
<p><em>she has chainsaw hands,<br />
jet pack rocket wings and boobs,<br />
no way she can lose.</em></p>
<p>UPDATE: This competition is now closed. Friday&#8217;s winner will be announced shortly.</p>
<p>[<a href="http://www.alluremedia.com.au/tandcs/Nov%202009%20-%20Tekken%206.pdf">Terms and Conditions</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-4/feed/</wfw:commentRss>
		<slash:comments>71</slash:comments>
		</item>
		<item>
		<title>Eleven Secret Herbs Of Terror</title>
		<link>http://www.kotaku.com.au/2009/11/eleven-secret-herbs-of-terror/</link>
		<comments>http://www.kotaku.com.au/2009/11/eleven-secret-herbs-of-terror/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 10:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[king of fighters]]></category>
		<category><![CDATA[screengrab]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366317</guid>
		<description><![CDATA[As seen on Masao, via Tiny Cartridge.
]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/kofc.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_kofc.jpg" alt="" class="center" /></a>As seen on <a href="http://www5c.biglobe.ne.jp/~kurekure/index.htm">Masao</a>, via <a href="http://tinycartridge.com/post/240429758/kof-by-masao-we-do-wind-allegories-right-see">Tiny Cartridge</a>.<span id="more-366317"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/eleven-secret-herbs-of-terror/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>WIN! Tekken 6 Xbox 360 Arcade Stick Edition</title>
		<link>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-3/</link>
		<comments>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-3/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 23:00:59 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Competitions]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[giveaways]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[tekken 6]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366227</guid>
		<description><![CDATA[Want Tekken 6, but don’t have an arcade stick for that authentic fighting game experience? Why not try and win one.
From Monday to Friday this week, we’ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_500x_t6franktop.jpg" alt="" class="left" />Want Tekken 6, but don’t have an arcade stick for that authentic fighting game experience? Why not try and win one.<span id="more-366227"></span></p>
<p>From Monday to Friday this week, we’ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art book and, of course, a copy of the game.</p>
<p>To win, you’ll need to once more impress us with your literary creativity. Yes, it’s haiku time again on Kotaku. We want you to write an ode to Tekken (or perhaps just fighting games in general) in haiku form. And the haiku form we’re counting is three lines of 5, 7 and 5 syllables.</p>
<p>Leave your haiku in the comments below. You must leave it before midnight today to be eligible for today’s draw. Check back tomorrow at 10am to see if you’ve won and, if you didn’t, to enter tomorrow’s draw with a brand new haiku.</p>
<p>Please note: As per usual, only one entry per day is allowed. If you leave multiple entries, only the first haiku will be considered.</p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-2/">Wednesday</a>’s winner is jawbreaker982, for this tragic tale:</p>
<p><em>Circuits fried. Small fire.<br />
Turns out I can&#8217;t build my own.<br />
Really need that stick.</em></p>
<p>UPDATE: Thursday&#8217;s draw is now closed. Stay tuned for Friday&#8217;s at 10am.</p>
<p>[<a href="http://www.alluremedia.com.au/tandcs/Nov%202009%20-%20Tekken%206.pdf">Terms and Conditions</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-3/feed/</wfw:commentRss>
		<slash:comments>59</slash:comments>
		</item>
		<item>
		<title>BlazBlue PSP Screens Reveal The Lower Res Rebel</title>
		<link>http://www.kotaku.com.au/2009/11/blazblue-psp-screens-reveal-the-lower-res-rebel/</link>
		<comments>http://www.kotaku.com.au/2009/11/blazblue-psp-screens-reveal-the-lower-res-rebel/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 23:20:30 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[blazblue]]></category>
		<category><![CDATA[blazblue portable]]></category>
		<category><![CDATA[blazblue: calamity trigger]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[psp]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365997</guid>
		<description><![CDATA[Arc System Works&#8217; BlazBlue: Calamity Trigger is getting downsized for a release on the PSP next year and Famitsu.com has first shots of game in lower resolution action.
Dubbed BlazBlue Portable, the PSP edition of the 2D fighting game runs mostly feature-for-feature with its arcade and console counterparts, but adds a few new modes to the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_blazblue_portable.jpg" alt="" class="left" />Arc System Works&#8217; BlazBlue: Calamity Trigger is getting downsized for a release on the PSP next year and Famitsu.com has first shots of game in lower resolution action.<span id="more-365997"></span></p>
<p>Dubbed BlazBlue Portable, the PSP edition of the 2D fighting game runs mostly feature-for-feature with its arcade and console counterparts, but adds a few new modes to the mix, including the survival-esque &#8220;Legion Mode&#8221; and four-player Ad Hoc wireless play for two fighters and two spectators.</p>
<p>BlazBlue Portable will arrive in Japan on February 25, 2010 for the hefty asking price of 5040 yen for the UMD version, 4500 yen for the digital download version. A big batch of PSP quality screens awaits you at Famitsu.</p>
<p><a href="http://www.famitsu.com/image/4786/YpuoToz2Hx16Umk6m97azxU85CbNB4b8.html">『ブレイブルー ポータブル』新たなモードを追加してPSPに</a> [Famitsu]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/blazblue-psp-screens-reveal-the-lower-res-rebel/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>WIN! Tekken 6 Xbox 360 Arcade Stick Edition</title>
		<link>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-2/</link>
		<comments>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-2/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 23:00:39 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Competitions]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[giveaways]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[tekken 6]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365985</guid>
		<description><![CDATA[Want Tekken 6, but don’t have an arcade stick for that authentic fighting game experience? Why not try and win one.
From Monday to Friday this week, we’ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/25.jpg" alt="" class="left" />Want Tekken 6, but don’t have an arcade stick for that authentic fighting game experience? Why not try and win one.<span id="more-365985"></span></p>
<p>From Monday to Friday this week, we’ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art book and, of course, a copy of the game.</p>
<p>To win, you’ll need to once more impress us with your literary creativity. Yes, it’s haiku time again on Kotaku. We want you to write an ode to Tekken (or perhaps just fighting games in general) in haiku form. And the haiku form we’re counting is three lines of 5, 7 and 5 syllables.</p>
<p>Leave your haiku in the comments below. You must leave it before midnight today to be eligible for today’s draw. Check back tomorrow at 10am to see if you’ve won and, if you didn’t, to enter tomorrow’s draw with a brand new haiku.</p>
<p>Please note: As per usual, only one entry per day is allowed. If you leave multiple entries, only the first haiku will be considered.</p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition/">Tuesday</a>’s winner is James, who pays tribute to his favourite Jackie Chan lookalike:</p>
<p><em>Play dead on the floor<br />
Snake to crane, crane to panther<br />
Lei, drunken master</em></p>
<p><strong>UPDATE:</strong> Wednesday&#8217;s draw is now closed! Stay tuned for Thursday&#8217;s at 10am.</p>
<p>[<a href="http://www.alluremedia.com.au/tandcs/Nov%202009%20-%20Tekken%206.pdf">Terms and Conditions</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition-2/feed/</wfw:commentRss>
		<slash:comments>83</slash:comments>
		</item>
		<item>
		<title>WIN! Tekken 6 Xbox 360 Arcade Stick Edition</title>
		<link>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition/</link>
		<comments>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 23:00:14 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Competitions]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[giveaways]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[tekken 6]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365787</guid>
		<description><![CDATA[Want Tekken 6, but don&#8217;t have an arcade stick for that authentic fighting game experience? Why not try and win one.
From Monday to Friday this week, we&#8217;ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://media.kotaku.com.au/wp//2009/11/tekken-6-360-packshot1.jpg"><img src="http://media.kotaku.com.au/wp//2009/11/tekken-6-360-packshot1-200x132.jpg" alt="tekken 6 360 packshot" title="tekken 6 360 packshot" width="200" height="132" class="alignleft size-medium wp-image-365788" /></a>Want Tekken 6, but don&#8217;t have an arcade stick for that authentic fighting game experience? Why not try and win one.<span id="more-365787"></span></p>
<p>From Monday to Friday this week, we&#8217;ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art book and, of course, a copy of the game.</p>
<p>To win, you&#8217;ll need to once more impress us with your literary creativity. Yes, it&#8217;s haiku time again on Kotaku. We want you to write an ode to Tekken (or perhaps just fighting games in general) in haiku form. And the haiku form we&#8217;re counting is three lines of 5, 7 and 5 syllables.</p>
<p>Leave your haiku in the comments below. You must leave it before midnight today to be eligible for today&#8217;s draw. Check back tomorrow at 10am to see if you&#8217;ve won and, if you didn&#8217;t, to enter tomorrow&#8217;s draw with a brand new haiku.</p>
<p>Please note: As per usual, only one entry per day is allowed. If you leave multiple entries, only the first haiku will be considered.</p>
<p><a href="http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-bundle/">Monday</a>&#8217;s winner is Tomasz, who made this brave admission:</p>
<p><em>Tekken with my bro;<br />
He sat on the controller.<br />
His ass cheeks beat me.</em></p>
<p><strong>UPDATE:</strong> Tuesday&#8217;s draw is now closed! Stay tuned for Wednesday&#8217;s at 10am.</p>
<p>[<a href="http://www.alluremedia.com.au/tandcs/Nov%202009%20-%20Tekken%206.pdf" target="_blank">Terms and Conditions</a>]</p>
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			<wfw:commentRss>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-edition/feed/</wfw:commentRss>
		<slash:comments>77</slash:comments>
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		<title>Harada: “Fighting Games Aren’t Really Tailored To Online Play”</title>
		<link>http://www.kotaku.com.au/2009/11/harada-%e2%80%9cfighting-games-aren%e2%80%99t-really-tailored-to-online-play%e2%80%9d/</link>
		<comments>http://www.kotaku.com.au/2009/11/harada-%e2%80%9cfighting-games-aren%e2%80%99t-really-tailored-to-online-play%e2%80%9d/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 22:00:34 +0000</pubDate>
		<dc:creator>Elly Hart</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[katsuhiro harada]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[tekken 6]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365286</guid>
		<description><![CDATA[Tekken 6’s new online features were highly anticipated, but so far it’s turned out to be the game’s biggest weakness. And guess what. Katsuhiro Harada isn’t surprised. 
Part 1: Harada Explains: Why Tekken Is Different From Other Fighting Games
Part 2: How Katsuhiro Harada Achieved Game Balance In Tekken 6
The lag in Tekken 6’s online play [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_Lili_Nina.jpg" alt="" class="left" />Tekken 6’s new online features were highly anticipated, but so far it’s turned out to be the game’s biggest weakness. And guess what. Katsuhiro Harada isn’t surprised. <span id="more-365286"></span></p>
<p><em>Part 1: <a href="http://www.kotaku.com.au/2009/11/harada-explains-why-tekken-is-different-from-other-fighting-games/">Harada Explains: Why Tekken Is Different From Other Fighting Games</a><br />
Part 2: <a href="http://www.kotaku.com.au/2009/11/how-katsuhiro-harada-achieved-game-balance-in-tekken-6/">How Katsuhiro Harada Achieved Game Balance In Tekken 6</a></em></p>
<p>The lag in Tekken 6’s online play is unacceptably bad and Namco Bandai knows it. They’ve <a href="http://www.kotaku.com.au/2009/11/tekken-6-update-coming-to-combat-online-lag/">vaguely said</a> that a downloadable patch will be available “as soon as it has passed rigorous testing procedures”. Clearly, they did not do enough rigorous testing on one of the game’s key components before releasing it.</p>
<p>Incidentally, when <a href="http://www.kotaku.com.au/2009/10/au-diary-tekken-your-questions/">we asked you what you wanted to ask Harada-san</a>, the question over online play was raised. So when I asked him if he thinks there’s a market for online play in fighting games&#8230; he had to stop and think about it.</p>
<p>He turned to look at the plasma TV on the wall and didn’t say anything for, like, 15 seconds. I was fully aware that he was pondering his answer, but it was awkward because I only had three minutes left to ask a lot of questions, and here was Mr Tekken, intensely watching a demo of… Tekken. When he finally spoke, he brought attention to the ramifications of online play on something relatively unique to fighting games: atmosphere. </p>
<blockquote><p>It’s a good question. Traditionally in arcades, you would often fight side-by-side against someone you didn&#8217;t know. You also get to fight side-by-side with the home console version, but you are fighting against family and friends. You always know your opponent, so the atmosphere isn&#8217;t the same. Now you’re online against a friend or maybe someone you don’t know, but you’re far away — you can’t see their reaction or anything.</p></blockquote>
<p>He likens the offline experience to martial arts tournaments — just being there as a spectator is exciting, and that’s what makes them popular, he said. “The whole atmosphere, the people fighting, the people watching, the interaction between the two fighters … that is something that isn’t present in online and it’s sad because it would really add to the experience.”</p>
<p>Harada is candid, perhaps unintentionally, about Tekken 6’s substandard netcode. “Fighting games aren’t really tailored to online play at the moment because of the lag,” he said. “But as technology evolves and the infrastructure gets better, and you have much less latency, perhaps that kind of participation — whether that be avatars watching or whatever — can be recreated.”</p>
<p>Here&#8217;s a video demonstrating the lagginess:</p>
<p><object width="570" height="360"><param name="movie" value="http://www.youtube.com/v/NqfsHdNZCK0&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/NqfsHdNZCK0&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="570" height="360"></embed></object></p>
<p>So is technology (or the lack thereof) at least partly to blame for the crap online experience in Tekken 6? How the game recreates that “participation” remains to be seen, but Harada is embracing the challenge of delivering a seamless online multiplayer experience, and this is apparent in his answer to my final question:</p>
<p>“So what’s next for Mr Tekken?” </p>
<p>He laughs, but I’m not sure why. Maybe it’s a nervous laugh. Maybe he’s happy that he can finally get rid of me. Maybe it’s because I called him “Mr Tekken” to his face. Unfortunately, his answer is more obliging than revealing:</p>
<blockquote><p>There are two products we&#8217;re working on at the moment that haven’t been announced yet, so we can&#8217;t say much. But one thing I will say is [we’re focusing on] the versus aspect, and it’s not necessarily one player versus one.</p></blockquote>
<p>How would you interpret that? And what’s your Tekken 6 experience been like so far?</p>
<p><em>Tekken 6 for the PlayStation 3 and Xbox 360 was released in Australia on November 5. Namco Bandai did not give me a copy of the game. I have not played Tekken since I was a kid, and even then I sucked at it.</em></p>
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		<slash:comments>14</slash:comments>
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		<title>WIN! Tekken 6 Xbox 360 Arcade Stick Edition</title>
		<link>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-bundle/</link>
		<comments>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-bundle/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 23:00:23 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Competitions]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[giveaways]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[tekken 6]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=362732</guid>
		<description><![CDATA[Want Tekken 6, but don&#8217;t have an arcade stick for that authentic fighting game experience? Why not try and win one.
From Monday to Friday this week, we&#8217;ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_500x_t6franktop.jpg" alt="" class="left" />Want Tekken 6, but don&#8217;t have an arcade stick for that authentic fighting game experience? Why not try and win one.<span id="more-362732"></span></p>
<p>From Monday to Friday this week, we&#8217;ll be giving away one Tekken 6 Arcade Stick Edition on Xbox 360 each day. It comes with a wireless arcade stick from stick specialists Hori, a 100-page art book and, of course, a copy of the game.</p>
<p>To win, you&#8217;ll need to once more impress us with your literary creativity. Yes, it&#8217;s haiku time again on Kotaku. We want you to write an ode to Tekken (or perhaps just fighting games in general) in haiku form. And the haiku form we&#8217;re counting is three lines of 5, 7 and 5 syllables.</p>
<p>Leave your haiku in the comments below. You must leave it before midnight today to be eligible for today&#8217;s draw. Check back tomorrow at 10am to see if you&#8217;ve won and, if you didn&#8217;t, to enter tomorrow&#8217;s draw with a brand new haiku.</p>
<p>Please note: As per usual, only one entry per day is allowed. If you leave multiple entries, only the first haiku will be considered.</p>
<p><strong>UPDATE:</strong> Monday&#8217;s draw is now closed! Stay tuned for Tuesday&#8217;s at 10am.</p>
<p>[<a href="http://www.alluremedia.com.au/tandcs/Nov%202009%20-%20Tekken%206.pdf" target="_blank">Terms and Conditions</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/win-tekken-6-xbox-360-arcade-stick-bundle/feed/</wfw:commentRss>
		<slash:comments>97</slash:comments>
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