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	<title>Kotaku Australia &#187; final fantasy xii</title>
	<atom:link href="http://www.kotaku.com.au/tags/final-fantasy-xii/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Final Fantasy XIII Drink Dated</title>
		<link>http://www.kotaku.com.au/2009/10/final-fantasy-xiii-drink-dated/</link>
		<comments>http://www.kotaku.com.au/2009/10/final-fantasy-xiii-drink-dated/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 03:30:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final fantasy xii]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=363097</guid>
		<description><![CDATA[ For those who enjoy drinking questionable Final Fantasy beverages (and who doesn&#8217;t), listen up. The latest tie-up between Square Enix and Japanese beverage maker Suntory will be out this December.
As announced at the Final Fantasy XIII event in Tokyo, a Final Fantasy XIII &#8220;Elixir&#8221; will be released onto the masses in Japan for human [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/143.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_143.jpg" alt="" class="center" /></a> For those who enjoy drinking questionable Final Fantasy beverages (and who doesn&#8217;t), listen up. The latest tie-up between Square Enix and Japanese beverage maker Suntory will be out this December.<span id="more-363097"></span></p>
<p>As announced at the Final Fantasy XIII event in Tokyo, a Final Fantasy XIII &#8220;Elixir&#8221; will be released onto the masses in Japan for human consumption.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/144.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_144.jpg" alt="" class="center" /></a>The canned beverage with sixteen different designs will be released on December 8, while the elixir with one of six mini figures will street date on December 22. Just in time for the holidays!</p>
<p><a href="http://gigazine.net/index.php?/news/comments/20091021_ff13_elixir/">Elixir</a> [Gigazine via <a href="http://www.alafista.com/2009/10/22/ffxiii-elixir-with-trading-arts-mini/">alafitsa</a>]</p>
]]></content:encoded>
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		<title>GRIN Were Working On A Final Fantasy Game</title>
		<link>http://www.kotaku.com.au/2009/08/grin-were-working-on-a-final-fantasy-game/</link>
		<comments>http://www.kotaku.com.au/2009/08/grin-were-working-on-a-final-fantasy-game/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 03:45:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final fantasy]]></category>
		<category><![CDATA[final fantasy xii]]></category>
		<category><![CDATA[grin]]></category>
		<category><![CDATA[sweden]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=351420</guid>
		<description><![CDATA[There were the faintest of rumblings about this months ago, but now that GRIN are officially out of business, it can officially come to light that they&#8217;d been working on&#8230; a Final Fantasy game.
Professional resume snoop superannuation has uncovered some concept art and CV listings for a game code-named &#8220;Fortress&#8221;, which is the Final Fantasy [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/ff12head.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_ff12head.jpg" alt="" class="center" /></a>There were the faintest of rumblings about this months ago, but now that GRIN are <a href="http://www.kotaku.com.au/2009/08/grin-is-officially-dead-spawns-outbreak/">officially out of business</a>, it can officially come to light that they&#8217;d been working on&#8230; a Final Fantasy game.<span id="more-351420"></span></p>
<p>Professional <a href="http://supererogatory.tumblr.com/">resume snoop superannuation</a> has uncovered some concept art and CV listings for a game code-named &#8220;Fortress&#8221;, which is the Final Fantasy XII action game spinoff GRIN Stockholm had been working on from the time development on Bionic Commando wound up to the time they were shut down.</p>
<p>Say what you will about GRIN&#8217;s track record of late, this would have been a blast to get a better look at.</p>
<p>[<a href="http://supererogatory.tumblr.com/">superannuation</a>]</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_25.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_25.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/forest_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_forest_01.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/forest_02.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_forest_02.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_39.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_39.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/forest_05.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_forest_05.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_36.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_36.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_40.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_40.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_14.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_14.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_05.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_05.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_04.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_04.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_15.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_15.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_19.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_19.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/forest_03.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_forest_03.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_01.jpg" alt="" class="left" /></a><div class="clear-fix"></div><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/forest_04.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_forest_04.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/unreleased_06.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_unreleased_06.jpg" alt="" class="left" /></a></p>
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		<title>Gorgeous Wedding Gowns In (Or Inspired By) Video Games</title>
		<link>http://www.kotaku.com.au/2009/08/gorgeous-wedding-gowns-in-or-inspired-by-video-games/</link>
		<comments>http://www.kotaku.com.au/2009/08/gorgeous-wedding-gowns-in-or-inspired-by-video-games/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 00:40:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[dragon quest v]]></category>
		<category><![CDATA[final fantasy xii]]></category>
		<category><![CDATA[hideo kojima]]></category>
		<category><![CDATA[katamari damacy]]></category>
		<category><![CDATA[mawidge]]></category>
		<category><![CDATA[metal gear solid 4]]></category>
		<category><![CDATA[parasite eve: the 3rd birthday]]></category>
		<category><![CDATA[street fighter ii]]></category>
		<category><![CDATA[super paper mario]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=348571</guid>
		<description><![CDATA[Weddings are a summer thing. There&#8217;s good weather for an outdoor wedding and the most popular month in America to get hitched is August, according to some sources.
So what better way to celebrate the season of weddings than with a quick look at some of the best wedding dresses shown off in video games? A [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/super-paper-mario-bowser-peach-wedding_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/504x_super-paper-mario-bowser-peach-wedding_01.jpg" alt="" class="left" /></a>Weddings are a summer thing. There&#8217;s good weather for an outdoor wedding and the most popular month in America to get hitched is August, according to <a href="http://merrymakingevents.files.wordpress.com/2009/05/pie-chart.jpg?w=170&amp;h=161">some sources</a>.<span id="more-348571"></span></p>
<p>So what better way to celebrate the season of weddings than with a quick look at some of the best wedding dresses shown off in video games? A lot of video game characters we know and love have walked down the aisle over the years. Ken got married at the end of Street Fighter II, the entire plot of Dragon Quest V centres around a bride and it looks like Aya&#8217;s getting down to <a href="http://www.gametrailers.com/video/dks3713-trailer-the-3rd/43712">marital business</a> in the upcoming Parasite Eve: The 3rd Birthday.</p>
<p>But when it comes to that most important of wedding props &mdash; the dress &mdash; only a few video game characters and even fewer gamers really get it right. Here are a few fashionable examples:</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/Peach_Wedding_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/504x_Peach_Wedding_01.jpg" alt="" class="left" /></a><strong>Princess Peach, Super Paper Mario</strong><br />
Peach almost exchanged vows with Bowser at the beginning of the game, but even though the arranged marriage goes bust before the I dos, Peach is rocking that puff sleeved gown with the opera gloves. Observe how the pink ribbon on the bouquet accents the gem in her crown, too. Classy.<div class="clear-fix"></div></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/Meryl_3.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/504x_Meryl_3.jpg" alt="" class="right" /></a><strong>Meryl Silverburgh, Metal Gear Solid 4</strong><br />
The cool thing about Meryl&#8217;s dress is the story behind it. I fangirl&#8217;d out over speaking with Hideo Kojima at the Game Developers Conferences this year to tell him how much I liked her dress. He replied through his translator that the animators didn&#8217;t really know what a Western-style wedding dress looked like, so they had an assistant go out and rent a dress to model for the animators. Good thing the assistant picked a sleeveless number &mdash; Meryl is way too ripped to pull off bell sleeves. And kudos on the tiara, but could we loose the gun?<div class="clear-fix"></div></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/Ashe_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/504x_Ashe_01.jpg" alt="" class="left" /></a><strong>Princess Ashe, Final Fantasy XII</strong><br />
With it&#8217;s ruffled train and extreme gold accessory count, this is a gown fit for a princess. Sadly, though, the veil doesn&#8217;t quite fit the dress. The length and tiered lace fringe work well, but the giant blue feathers on top and golden cheerios that seemed to be hot glued to the cap scream &#8220;I let my little sister decorate this.&#8221;<div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/08/Ashe_01.png" alt="" class="left" /><strong>Princess Ashe, Final Fantasy XII</strong><br />
Here&#8217;s a veil-less breakdown.<div class="clear-fix"></div></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/2009/08/custom_1249585782467_katamari-damacy-wedding.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/504x_custom_1249585782467_katamari-damacy-wedding.jpg" alt="" class="right" /></a><strong>Aidra the Katamari Bride, <a href="http://www.kotaku.com.au/2009/07/speak-now-or-forever-hold-your-na-nahh-na-na-na-na-nahh-na-nahhs/">Real Life</a></strong><br />
Never mind the nerd factor, look at the detail on that dress in the vines and flower pattern. It&#8217;s delicate, pretty and perfectly coordinated to her headgear. Plus the dress can double as a prom gown thanks to the modest cut and straight fall, if the bride should choose to let her potential future daughter wear it.</p>
<p>There are probably more weddings and even more gowns in more games than I&#8217;ve played. Leave a comment if you spot any. And before you start in on me about the default gown in The Sims 2, I&#8217;m not a fan; the Sims don&#8217;t know how to accessorize.</p>
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		<title>And Now For The Games Inspired By Summer Blockbusters&#8230;</title>
		<link>http://www.kotaku.com.au/2009/07/and-now-for-the-games-inspired-by-summer-blockbusters/</link>
		<comments>http://www.kotaku.com.au/2009/07/and-now-for-the-games-inspired-by-summer-blockbusters/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 20:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[aliens]]></category>
		<category><![CDATA[final fantasy xii]]></category>
		<category><![CDATA[independence day]]></category>
		<category><![CDATA[medal of honor]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[saving private ryan]]></category>
		<category><![CDATA[star fox 64]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[summer movies]]></category>
		<category><![CDATA[summer of gaming]]></category>
		<category><![CDATA[video game summer]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=345399</guid>
		<description><![CDATA[We took a look yesterday at the games based on Summer&#8217;s biggest blockbuster movies. Today, let&#8217;s switch things up, and look at the games inspired by the movies.
There&#8217;s a key difference! Unlike licensed fare, which are forced to stick to the plot and characters of the film, these games simply take a motivational cue from [...]]]></description>
			<content:encoded><![CDATA[<p>We <a href="http://www.kotaku.com.au/2009/07/thanks-hollywood-for-these-summer-blockbusters/">took a look yesterday</a> at the games based on Summer&#8217;s biggest blockbuster movies. Today, let&#8217;s switch things up, and look at the games <em>inspired</em> by the movies.<span id="more-345399"></span></p>
<p>There&#8217;s a key difference! Unlike licensed fare, which are forced to stick to the plot and characters of the film, these games simply take a motivational cue from an existing movie and run with it. Whether that be in terms of visual design, themes, the relationship between characters, it doesn&#8217;t matter; these are just some of the games inspired by a summer blockbuster, and they wear that inspiration proudly on their sleeves.</p>
<p>Any others people can think of they&#8217;d like to share?</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/ID4_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_ID4_01.jpg" alt="" class="center" /></a><strong>Independence Day / Star Fox 64</strong></p>
<p>While the Star Fox series has tipped its hat to many science fiction staples over the years, none are as blatant as Star Fox 64&#8217;s stage on Katina.</p>
<p>From the enemy fighters to the landscape to the protection of a prominent building from a large, saucer-shaped mothership, it doesn&#8217;t just borrow from ID4, it lifts entire segments. Some people say even the music is modelled on Independence Day&#8217;s score.</p>
<p>Just a shame there&#8217;s no animal version of a wasted Randy Quaid up there.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/Private-Ryan.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_Private-Ryan.jpg" alt="" class="center" /></a> <strong>Saving Private Ryan / Medal of Honor: Allied Assault</strong></p>
<p>In 1998, moviegoers were shocked by what is still widely regarded as the most graphic, confronting sequence ever seen in a war movie. Through a use of shaky-cam and special effects, Steven Spielberg depicts the Omaha Beach landings on June 6, 1944 with an unnerving sense of intimacy, bullets whizzing past your head in surround sound, bodies exploding all over the screen.</p>
<p>Then, in 2002, gamers got their chance to actually take part in the sequence. Medal of Honor: Allied Assault followed the events of the film&#8217;s introduction almost to the letter, from a disastrous beach landing to a deadly crawl up the beach to the storming of the German fortifications.</p>
<p>And it&#8217;s not just the opening that models itself on Saving Private Ryan; there are subsequent levels in the game that also reference locations visited in the film. Then again, with Spielberg having helped write the events of the game, that shouldn&#8217;t have been a great surprise.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/Star-Wars.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_Star-Wars.jpg" alt="" class="center" /></a> <strong>Star Wars / Final Fantasy XII</strong></p>
<p>Now this one, this one doesn&#8217;t seem as obvious. Final Fantasy XII &#8211; a Square Enix RPG &#8211; being heavily influenced by Star Wars? But it&#8217;s true.</p>
<p>While art director Hideo Minaba <a href="http://au.ps2.ign.com/articles/441/441293p2.html">says</a> of the game &#8220;I&#8217;ll just say that I&#8217;m a fan. I wouldn&#8217;t say that [Star Wars] an influence&#8221;, we don&#8217;t believe him for a second. The game is about a young blonde boy who yearns to take to the skies and escape the grip of a totalitarian empire on his desert home. He&#8217;s accompanied by a shifty, though good-hearted pirate. Who in turn is accompanied by a stoic, furry friend. There&#8217;s also an old-warrior-cum-mentor for the boy, a bounty hunter after the pirate, and even some Jawas.</p>
<p>Come on, Minaba. Fess up. It&#8217;s OK! Everyone loves Star Wars.<br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/Aliens.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_Aliens.jpg" alt="" class="center" /></a> <strong>Aliens / Everything</strong></p>
<p>Aliens was released in 1986. And almost every single game that involves men fighting in space has taken <em>something</em> from it. Halo borrows from its aesthetic (Pelican dropships and assault rifles). Halo also borrows from its cast (Sgt. Johnson). Countless games have named their protagonists &#8220;Space Marines&#8221;. The xenomorphs &#8211; and their face huggers &#8211; are another gaming staple. And sentry guns? Yeah, they&#8217;re from Aliens as well.</p>
<p>It&#8217;s shocking the influence this movie has had on an entire medium. As 2K&#8217;s Stephen Alexander <a href="http://www.kotaku.com.au/2009/07/they-remember-jedi-jaws-and-indiana-jones/">told Totilo the other day</a>, it&#8217;s so embedded in the imaginations of designers and artists that often people reference it without even realising it. Its legacy, whether artistically or in terms of its plot or gadgets, has been copied by so many games over the years that those staples &#8211; the marines, the weapons, the aliens &#8211; are now seen as part of gaming&#8217;s mythology, not that of Aliens.</p>
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		<title>Square Enix Dives Into MySpace Gaming</title>
		<link>http://www.kotaku.com.au/2009/04/square_enix_dives_into_myspace_gaming-2/</link>
		<comments>http://www.kotaku.com.au/2009/04/square_enix_dives_into_myspace_gaming-2/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 14:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[casual]]></category>
		<category><![CDATA[dive ii hunt]]></category>
		<category><![CDATA[final fantasy xii]]></category>
		<category><![CDATA[moogles]]></category>
		<category><![CDATA[myspace]]></category>
		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/04/square_enix_dives_into_myspace_gaming-2.html</guid>
		<description><![CDATA[
Square Enix sinks to the very depths of casual gaming with the launch of Dive II Hunt: Sorbet&#8217;s Great Adventure, a java-based game on the company&#8217;s MySpace page.


The game follows the adventures of adorable Sorbet, the brother of prolific Final Fantasy XII Moogle Montblanc, as he embarks on a quest to catch a whole mess [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/04/myspacesquare.jpg" alt="" /></p>
<p>Square Enix sinks to the very depths of casual gaming with the launch of Dive II Hunt: Sorbet&#8217;s Great Adventure, a java-based game on the company&#8217;s MySpace page.</p>
<p><!-- Gawker Tags/Categories: square enix, casual, dive ii hunt, final fantasy xii, moogles, myspace --><br />
<span id="more-333485"></span>
<p>The game follows the adventures of adorable Sorbet, the brother of prolific Final Fantasy XII Moogle Montblanc, as he embarks on a quest to catch a whole mess of fish. Accept missions to dive under the ocean to collect fish and earn gil to upgrade your equipment, but watch out for that pesky air meter. Get caught without air too deep and you&#8217;ll wind up in bed for several days, and with only 30 game days to become the Hunter Dive Master, you&#8217;ll need all the time you have. It&#8217;s a nifty little game, actually, with leaderboards to show you how much you suck at fishing with a Moogle.</p>
<p>MySpace is a rather odd place for a Square Enix game to show up, but Dive II Hunt makes it almost worth digging up your login information and having to deal with that bastard Tom.</p>
<p><a href="http://www.myspace.com/dive2hunt">Dive II Hunt</a> [MySpace via <a href="http://www.1up.com/do/newsStory?cId=3173636">1UP</a>]</p>
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		<title>Final Fantasy: The Battleship Yamato of Gaming?</title>
		<link>http://www.kotaku.com.au/2008/12/final_fantasy_the_battleship_yamato_of_gaming-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/final_fantasy_the_battleship_yamato_of_gaming-2/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 20:30:00 +0000</pubDate>
		<dc:creator>Maggie Greene</dc:creator>
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		<category><![CDATA[criticism]]></category>
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		<description><![CDATA[ When I saw this comparison between the Final Fantasy and the battleship Yamato (the largest battleship ever made), I was wondering how the comparison would be drawn: the spectacular demise, perhaps? Not quite.


Ray Huling argues that the next crop of Final Fantasy games will be, like theYamato, obsolete by the time they hit the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/yamatothumb.jpg" class="left"/> When I saw this comparison between the <i>Final Fantasy</i> and the battleship <i>Yamato</i> (the largest battleship ever made), I was wondering how the comparison would be drawn: the spectacular demise, perhaps? Not quite.</p>
<p><!-- Gawker Tags/Categories: criticism, ds, final fantasy, final fantasy iv ds, final fantasy xii, square, square enix, squeenix --><br />
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<p>Ray Huling argues that the next crop of <i>Final Fantasy</i> games will be, like the<i>Yamato</i>, obsolete by the time they hit the ground. Impressive in their size, yet obsolete at the time of their completion. Huling says that the games have become such giant enterprises, it&#8217;s sapping the fun out of the whole production (does that mean &#8216;obsolete&#8217; or simply &#8216;not fun anymore&#8217;?):</p>
<blockquote><p>&#8230; the optional elements that demand so much effort to achieve on the DS represent only a bite-size version of the gaming Gargantua <i>Final Fantasy</i> has become. Mini-games, bestiaries, accessories, rare monsters, rare weapons &#8211; Christ! The humongousness of it all defies belief, defies completion. Sure, people have achieved all that can be achieved in a game like <i>Final Fantasy XII</i> &#8211; one of its FAQs, not even the largest, is spread across more than 770 pages. But people built the actual Battleship <i>Yamato</i>, too, which now lies in two pieces on the floor of the ocean off Okinawa.</p>
<p>Just as has happened with the main plot, the sidequests of <i>Final Fantasy</i> have become ends in themselves, separated from any notion of the fun they were supposed to provide. <i>Final Fantasy</i> has the most compelling profile of any videogame. It bristles with guns &#8211; but what can actually be done with all of that firepower?</p>
</blockquote>
<p>I suspect there are many that would disagree, and while I didn&#8217;t like FFXII for a variety of reasons, I just <i>turned it off</i> and hoped the next iteration would strike my fancy (and if not, oh well &mdash; there are plenty of other fish in the gaming sea). I&#8217;ll agree that plenty of aspects of the games are ridiculous, but that&#8217;s hardly confined to the <i>Final Fantasy</i> series. Is the game formula &#8216;obsolete,&#8217; or just tired (or is Huling just tired of it?)? And what does obsolescence (of a non-technological variety) really mean in the context of RPGs or games more broadly?</p>
<p><a href="http://www.escapistmagazine.com/articles/view/issues/issue_179/5544-The-Battleship-Final-Fantasy">The Battleship Final Fantasy</a> [The Escapist]</p>
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		<title>Square Enix Event Confirms That, Yep, FFXIII&#8217;s Still PS3 Only</title>
		<link>http://www.kotaku.com.au/2008/06/_square_enix_event_confirms_that_yep_ffxiiis_still_ps3_only_-2/</link>
		<comments>http://www.kotaku.com.au/2008/06/_square_enix_event_confirms_that_yep_ffxiiis_still_ps3_only_-2/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 13:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
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		<title>US Toy Fair Day 1: New Gears Of War, FFXII, Halo &amp; More</title>
		<link>http://www.kotaku.com.au/2008/02/us_toy_fair_day_1_new_gears_of_war_ffxii_halo__more-2/</link>
		<comments>http://www.kotaku.com.au/2008/02/us_toy_fair_day_1_new_gears_of_war_ffxii_halo__more-2/#comments</comments>
		<pubDate>Mon, 18 Feb 2008 12:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
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		<category><![CDATA[armored core]]></category>
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		<description><![CDATA[ The US Toy Fair, being held in NYC, kicked off yesterday, and will run until February 20. And along with all the movie, TV and comic merchandise announced and shown off on the first day were a ton of gaming-related announcements, from IPs such as Street Fighter, Gears of War, Armored Core, Halo and [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/02/ustf.jpg" class="postimg left" /> The US Toy Fair, being held in NYC, kicked off yesterday, and will run until February 20. And along with all the movie, TV and comic merchandise announced and shown off on the first day were a ton of gaming-related announcements, from IPs such as Street Fighter, Gears of War, Armored Core, Halo and Blue Dragon.</p>
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